Food processor: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|food processor}} | | title = {{Qud text|food processor}} | ||
| image = food processor.png | | image = food processor.png | ||
| gif = food processor animated.gif | |||
| hp = 100 | | hp = 100 | ||
| av = | | av = 4 | ||
| dv = -10 | | dv = -10 | ||
| weight = 100 | | weight = 100 | ||
| featureweightinfo = no | |||
| chargeused = 500 | |||
| chargefunction = Food Processing | |||
| id = Food Processor | | id = Food Processor | ||
| complexity = 4 | | complexity = 4 | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &g | |||
| tilecolors = Yg | |||
| colorstr = & | |||
| renderstr = | | renderstr = | ||
| extra = {{Extra info|metal = yes | | | extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}} | ||
| inheritingfrom = | | inheritingfrom = HighTechInstallation | ||
| desc = | | dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}} | ||
| categories = | | unidentifiedname = bizarre contraption | ||
| unidentifiedaltname = bizarre contraption | |||
| capacitorcharge = 0 | |||
| capacitormax = 1000 | |||
| capacitorrate = 200 | |||
| chargeconsumeelectrical = 1000 | |||
| chargeconsumehydraulic = 1000 | |||
| acid = 75 | |||
| electric = 25 | |||
| cold = 75 | |||
| heat = 75 | |||
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying. | |||
| categories = Machinery | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{Incomplete Content}} | ||
The {{name}} is an object that requires power from a power line or similar source, and which automatically [[butchery|butchers]] or preserves the objects placed into it while powered for the cost of 500 charge per item processed.{{Code Reference|class=FoodProcessor}} It is possible to obtain a {{name}} by drawing it with {{favilink|nanocrayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}. | |||
[[ | === Animated === | ||
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Meal Preparation]], [[Butchery]], [[Flurry]], [[Offhand Strikes]], and [[Short Blade Expertise]]. | |||
{{references|2.0.201.114}} | |||
{{Machinery Navbox}} |
Latest revision as of 03:32, 19 January 2024
food processor
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
? |
---|---|
ID?
|
Food Processor |
Charge per Use
|
500 |
Charge Used For
|
Food Processing |
Complexity
|
4 |
Tier
|
4 |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
food processor
Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future. |
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.
The food processor is an object that requires power from a power line or similar source, and which automatically butchers or preserves the objects placed into it while powered for the cost of 500 charge per item processed.[1] It is possible to obtain a food processor by drawing it with nanocrayons.
Animated
food processors can be animated via Spray-a-Brain or nano-neuro animator. Animated food processors have Meal Preparation, Butchery, Flurry, Offhand Strikes, and Short Blade Expertise.
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.FoodProcessor
|