Wild-eyed watervine merchant: Difference between revisions
imported>Trashmonks |
now the wild-eyed water merchant |
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{{Character | {{Character | ||
| title = {{Qud text|wild-eyed watervine merchant}} | | title = {{Qud text|wild-eyed watervine merchant}} | ||
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| av = 1 | | av = 1 | ||
| dv = 8 | | dv = 8 | ||
| ma = | | ma = 5 | ||
| marange = 4+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Wild Watervine Merchant | |||
| tier = 2 | |||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yw | |||
| renderstr = h | | renderstr = h | ||
| corpse = Human Corpse | |||
| corpse = | |||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | |||
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}} | |||
| inheritingfrom = NPC | |||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+3d1 | | strength = 14+1d3+3d1 | ||
| agility = 14+1d3+3d1 | | agility = 14+1d3+3d1 | ||
Line 25: | Line 33: | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}</br>{{creature faction|{{FactionID to name|Mamon}}| | | xpvalue = 275 | ||
| xptier = 2 | |||
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}</br>{{creature faction|{{FactionID to name|Mamon}}|100}} | |||
| demeanor = neutral | |||
| gender = male | | gender = male | ||
| inventory = {{inventory | | inventory = {{inventory|Patchwork Coat|1|no|100|no}}{{inventory|Walking Stick|1|no|100|no}}{{inventory|Leather Moccasins|1|no|100|no}}{{inventory|BloodCanteen|8|no|100|no}}{{inventory|CyberneticsCreditWedge2_Cheap|1|no|100|no}} | ||
| | |||
| desc = As you approach this still figure you catch sight of =pronouns.possessive= coat, sewn from frayed, varicolored patches. =pronouns.IndicativeProximal= =pronouns.personTerm= =verb:are= filthy and wild-eyed. =pronouns.Possessive= mouth twists into a delirious grin when =pronouns.subjective= =verb:notice:afterpronoun= you; judging by that aspect of glee and eagerness, =pronouns.subjective= =verb:seem:afterpronoun= to believe that =pronouns.subjective= alone =verb:are:afterpronoun= privy to some cardinal knowledge, which will surely enlighten you once =pronouns.subjective= =verb:deign:afterpronoun= to share it. | | desc = As you approach this still figure you catch sight of =pronouns.possessive= coat, sewn from frayed, varicolored patches. =pronouns.IndicativeProximal= =pronouns.personTerm= =verb:are= filthy and wild-eyed. =pronouns.Possessive= mouth twists into a delirious grin when =pronouns.subjective= =verb:notice:afterpronoun= you; judging by that aspect of glee and eagerness, =pronouns.subjective= =verb:seem:afterpronoun= to believe that =pronouns.subjective= alone =verb:are:afterpronoun= privy to some cardinal knowledge, which will surely enlighten you once =pronouns.subjective= =verb:deign:afterpronoun= to share it. | ||
| categories = Unique Characters | |||
| gameversion = 2.0.207.72 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{Removed Content}} | |||
The {{name}} is a unique member of the [[grazing hedonists]] and [[Children of Mamon]] factions. He is a crazed human "merchant". | |||
== Character == | |||
The wild-eyed watervine merchant is a member of the Children of Mamon, and preaches their beliefs to those who will listen. He claims to possess a "cloven mind", and tells the player that they and him are "nothing, the most insignificant afterthoughts of an amaranthine shade". He seeks to reach the "amaranthine dream", "the heights within ourselves we might yet reach", which he believes can be achieved with the help of {{favilink|Mamon Souldrinker}}. He claims the "dream" is within "all of us -- shades of our elder selves" and says "within each man, a goat. Within each goat, a man!" | |||
== Location == | |||
The wild-eyed watervine merchant can always be found by following the river north of {{favilink|Kyakukya}} on an eastwardly course. Eventually, the player will come upon a zone where the river is tainted with {{favilink|blood}}, and where smoke can be seen emanating from one side of the screen. The wild-eyed watervine merchant will be found in this zone, and Mamon Souldrinker's village lair can be found in the next zone, in the direction of the smoke.{{Code Reference|namespace=XRL.World.WorldBuilders|class=JoppaWorldBuilder|method=AddMamonVillage}}{{XML Ref|encounter|Razed Goatfolk Village}} | |||
== Wares == | |||
The wild-eyed watervine merchant is notable for carrying a large quantity of severed limbs on his person. He will always stock 10-12 random severed limbs from members of the [[goatfolk]] faction, and 10-12 limbs from members of the [[Naphtaali tribe]]. Additionally, he will carry 8 {{favilink|canteen|plural}}, each filled with {{dice tooltip|1d65-1}} drams of {{favilink|blood}}, and a special {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} that is significantly cheaper than normal. The wild-eyed watervine merchant does not restock.{{Code Reference|class=BodyPartInventory}}{{XML Ref|object|Wild Watervine Merchant}} | |||
The wild-eyed watervine merchant sells all of his wares at a minimum of 40 [[commerce]] value, after which the normal trade multiplier applies. This means, among other things, that the severed limbs he sells will be significantly more expensive, as they are usually worth only a small fraction of a dram. | |||
== Combat == | |||
The wild-eyed watervine merchant, due to his dual faction membership, will be neutral to the player by default, but will become hostile if the player attacks him or any fellow faction members within view of him. | |||
=== Equipment === | |||
The wild-eyed watervine merchant always comes equipped with a {{favilink|walking stick}}, which he will utilize in melee combat. Additionally, he will always be wearing a {{favilink|patchwork coat}} and a pair of {{favilink|leather moccasins}}.<ref name="Wild Watervine Merchant"/> | |||
{{Conversations link}} | |||
{{References|2.0.201.87}} | |||
{{Creature Navbox|Children of Mamon|uniquecommon}} | |||
{{Creature Navbox|Grazing hedonists|uniquecommon}} | |||
[[Category:Humanoids]] | [[Category:Humanoids]] | ||
Latest revision as of 03:55, 19 September 2024
Level: 11 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
h |
---|---|
ID?
|
Wild Watervine Merchant |
Faction
|
grazing hedonists (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
| |
Corpse Dropped
|
|
Experience?
|
275 XP |
XP Tier
|
2 |
Role
|
NPC |
Extra info:
| |
Infobox data from game version 2.0.207.72
|
![]() |
This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest. |
This content is no longer available in the game, but is preserved here for historical interest.
The wild-eyed watervine merchant is a unique member of the grazing hedonists and Children of Mamon factions. He is a crazed human "merchant".
Character
The wild-eyed watervine merchant is a member of the Children of Mamon, and preaches their beliefs to those who will listen. He claims to possess a "cloven mind", and tells the player that they and him are "nothing, the most insignificant afterthoughts of an amaranthine shade". He seeks to reach the "amaranthine dream", "the heights within ourselves we might yet reach", which he believes can be achieved with the help of Mamon Souldrinker. He claims the "dream" is within "all of us -- shades of our elder selves" and says "within each man, a goat. Within each goat, a man!"
Location
The wild-eyed watervine merchant can always be found by following the river north of Kyakukya on an eastwardly course. Eventually, the player will come upon a zone where the river is tainted with
blood, and where smoke can be seen emanating from one side of the screen. The wild-eyed watervine merchant will be found in this zone, and Mamon Souldrinker's village lair can be found in the next zone, in the direction of the smoke.[1][2]
Wares
The wild-eyed watervine merchant is notable for carrying a large quantity of severed limbs on his person. He will always stock 10-12 random severed limbs from members of the goatfolk faction, and 10-12 limbs from members of the Naphtaali tribe. Additionally, he will carry 8 canteens, each filled with 1d65-10-64 (Avg: 32) drams of
blood, and a special
cybernetics credit wedge 2¢ that is significantly cheaper than normal. The wild-eyed watervine merchant does not restock.[3][4]
The wild-eyed watervine merchant sells all of his wares at a minimum of 40 commerce value, after which the normal trade multiplier applies. This means, among other things, that the severed limbs he sells will be significantly more expensive, as they are usually worth only a small fraction of a dram.
Combat
The wild-eyed watervine merchant, due to his dual faction membership, will be neutral to the player by default, but will become hostile if the player attacks him or any fellow faction members within view of him.
Equipment
The wild-eyed watervine merchant always comes equipped with a walking stick, which he will utilize in melee combat. Additionally, he will always be wearing a
patchwork coat and a pair of
leather moccasins.[4]
Conversations
References
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This information is reliable as of patch 2.0.201.87. |
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