Anti-gravity boots: Difference between revisions
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| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = | | tilecolors = yK | ||
| renderstr = ] | | renderstr = ] | ||
| role = Uncommon | | role = Uncommon | ||
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| desc = Ur-metal strips on the soles are magnetized by bosonic coils, producing a continuous ribbon of negative-mass bubbles that repel the wearer upward. | | desc = Ur-metal strips on the soles are magnetized by bosonic coils, producing a continuous ribbon of negative-mass bubbles that repel the wearer upward. | ||
| categories = Footwear | | categories = Footwear | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->As the most effective [[flight]]-providing artifact, | <!-- END QBE -->As the most effective [[flight]]-providing artifact, anti-gravity boots provide perfect flight mobility, and will never cause the user to crash to the ground outside of combat while powered. During combat, if using the [[Flying#Swooping|Swoop]] ability, there is an 18% chance that the wearer of {{name}} will fall to the ground.{{Code Reference|namespace=XRL.World.Capabilities|class=Flight}} The boots consume power constantly each turn while flying. | ||
One notable drawback of the {{name}} when compared to the {{favilink|gyrocopter backpack}} or {{favilink|mechanical wings}} is that the {{name}} are vulnerable to [[Electromagnetic Pulse|electromagnetic pulses]] and [[normality]] effects. | One notable drawback of the {{name}} when compared to the {{favilink|gyrocopter backpack}} or {{favilink|mechanical wings}} is that the {{name}} are vulnerable to [[Electromagnetic Pulse|electromagnetic pulses]] and [[normality]] effects. | ||
This item has the same travel speed and navigation bonuses most sources of provide. In this case that is a +350% speed bonus and a -70% chance to get lost when travelling on the world map. Those particular bonuses stack with others and will work even when the boots are turned off (as long the item is equipped with a non-empty power cell). | |||
== References == | == References == | ||
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<references /> | <references /> | ||
{{Footwear Navbox}} |
Latest revision as of 01:47, 19 January 2024
Charge per Use
|
3 |
---|---|
Charge Used For
|
Flight |
Complexity
|
5 |
Tier
|
7 |
<00047> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Anti-Gravity Boots |
Worn On
|
Feet |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
Ur-metal strips on the soles are magnetized by bosonic coils, producing a continuous ribbon of negative-mass bubbles that repel the wearer upward.
As the most effective flight-providing artifact, anti-gravity boots provide perfect flight mobility, and will never cause the user to crash to the ground outside of combat while powered. During combat, if using the Swoop ability, there is an 18% chance that the wearer of anti-gravity boots will fall to the ground.[1] The boots consume power constantly each turn while flying.
One notable drawback of the anti-gravity boots when compared to the gyrocopter backpack or mechanical wings is that the anti-gravity boots are vulnerable to electromagnetic pulses and normality effects.
This item has the same travel speed and navigation bonuses most sources of provide. In this case that is a +350% speed bonus and a -70% chance to get lost when travelling on the world map. Those particular bonuses stack with others and will work even when the boots are turned off (as long the item is equipped with a non-empty power cell).
References
This information is reliable as of patch 2.0.201.49. |
- ↑
XRL.World.Capabilities.Flight
|