Compute power: Difference between revisions
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"Compute power on the local lattice" is a resource provided by [[Co-processor|co-processors]], {{favilink|wrist calc|plural}}, or {{favilink|palladium electrodeposits}} that enhances the performance of other equipment that can benefit from computing resources being placed at its disposal. Items that benefit from compute power are: | "Compute power on the local lattice" is a resource provided by [[Co-processor|co-processors]], {{favilink| palladium mesh tabard|plural}}, {{favilink|wrist calc|plural}}, or {{favilink|palladium electrodeposits}} that enhances the performance of other equipment that can benefit from computing resources being placed at its disposal. Items that benefit from compute power are: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
Line 7: | Line 7: | ||
|{{favilink|Anomaly fumigator}} | |{{favilink|Anomaly fumigator}} | ||
|Density of normality gas | |Density of normality gas | ||
|- | |||
|{{favilink|Cathedra with white opal tracery}} | |||
|Flight level, cooldown | |||
|- | |||
|{{favilink|Cathedra with black opal tracery}} | |||
|Flight level, cooldown | |||
|- | |||
|{{favilink|Cathedra with ruby tracery}} | |||
|{{favilink|Pyrokinesis}} level, flight level, cooldown | |||
|- | |||
|{{favilink|Cathedra with sapphire tracery}} | |||
|{{favilink|Stunning Force}} level, flight level, cooldown | |||
|- | |- | ||
|{{favilink|Communications interlock}} | |{{favilink|Communications interlock}} | ||
Line 24: | Line 36: | ||
|- | |- | ||
|{{favilink|Micromanipulator array}} | |{{favilink|Micromanipulator array}} | ||
|Inspect and disassemble bonuses | |Inspect and disassemble bonuses, tinker action cost | ||
|- | |- | ||
|{{favilink|Nocturnal apex}} | |{{favilink|Nocturnal apex}} | ||
Line 34: | Line 46: | ||
|{{favilink|Penetrating radar}} | |{{favilink|Penetrating radar}} | ||
|Range | |Range | ||
|- | |||
|{{favilink|Stasis projector}} | |||
| Duration, cooldown, length of projected field | |||
|- | |- | ||
|{{favilink|Blood-gradient hand vacuum}} | |{{favilink|Blood-gradient hand vacuum}} | ||
Line 59: | Line 74: | ||
|Time to boot | |Time to boot | ||
|} | |} | ||
Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will. | In most cases, each unit of compute power will adjust the affected numerical parameter by 1% of base value. Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will. | ||
{{Mechanics Navbox}} | {{Mechanics Navbox}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Latest revision as of 15:40, 29 December 2022
"Compute power on the local lattice" is a resource provided by co-processors, palladium mesh tabards,
wrist calcs, or
palladium electrodeposits that enhances the performance of other equipment that can benefit from computing resources being placed at its disposal. Items that benefit from compute power are:
Item or behavior | Feature affected |
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Density of normality gas |
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Flight level, cooldown |
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Flight level, cooldown |
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Rebuke level bonus |
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Range |
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Cooldown |
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Bonus and duration |
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Cooldown |
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Inspect and disassemble bonuses, tinker action cost |
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Bonuses and duration |
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Teleportation cooldown |
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Range |
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Duration, cooldown, length of projected field |
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Ammo regeneration time |
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Chance to take effect, duration |
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Bonus levels |
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Chance to target an incoming projectile |
Morphogenetic | Save difficulty |
Nav | Bonus levels |
Nulling | Effect strength |
Most boot sequences | Time to boot |
In most cases, each unit of compute power will adjust the affected numerical parameter by 1% of base value. Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a communications interlock or
penetrating radar will not change with your compute power, but the actual performance of the device will.
|