Boot sequence: Difference between revisions
Jump to navigation
Jump to search
update |
clarify |
||
Line 213: | Line 213: | ||
|yes | |yes | ||
|- | |- | ||
|{{favilink|Nulling}} | |{{favilink|Nulling}} (armor only) | ||
|3-6 | |3-6 | ||
|beep | |beep |
Revision as of 00:24, 11 August 2020
A number of items have a "boot sequence" of some kind — some number of turns between when they're equipped, or otherwise activated, and when they're usable. These are typically signaled by three different sounds the item makes: one when the boot sequence starts, one when it completes, and one if it fails in some way or the item shuts down. The current state of the boot sequence is sometimes also visible in the item's display name and/or short description.
Most items with boot sequences use energy, and use more of it while booting. Some use much more, notably ontological anchors.
Boot sequences do not necessarily affect all of an item's behaviors.
Item or mod | Turns | Startup noise | Ready noise | Failure noise | In name? | In description? | Affected by compute power? |
---|---|---|---|---|---|---|---|
![]() |
4 | beep | ding | bloop | yes | yes | yes |
![]() |
5 | beep | ding | bloop | yes | yes | yes |
![]() |
3 | buzz | hum | clack | no | no | yes |
![]() |
100 | beep | ding | bloop | yes | yes | yes |
![]() |
100 | beep | ding | bloop | no | no | yes |
![]() |
10 | cough | whir | sputter | no | no | no |
![]() |
100 | beep | ding | bloop | yes | yes | yes |
![]() |
100 | beep | ding | bloop | yes | yes | yes |
![]() |
2 | beep | ding | bloop | yes | yes | yes |
![]() |
10 | beep | ding | bloop | yes | yes | yes |
![]() |
5 | beep | ding | bloop | yes | yes | yes |
![]() |
5 | whine | hum | thunk | no | no | no |
![]() |
120 | beep | ding | bloop | yes | yes | yes |
![]() |
3 | cough | fwoosh | splutter | no | no | no |
![]() |
5 | beep | ding | bloop | yes | yes | yes |
![]() |
5 | beep | ding | bloop | yes | yes | yes |
![]() |
5 | beep | ding | bloop | yes | yes | yes |
![]() |
100 | beep | ding | bloop | yes | yes | yes |
![]() |
15 | beep | ding | bloop | yes | yes | yes |
Co-processor(favilink error!) | 3-6 | beep | ding | bloop | yes | yes | yes |
Fitted with suspensors(favilink error!) | 2-4 | beep | ding | bloop | no | no | yes |
Nav(favilink error!) | 2-4 | beep | ding | bloop | yes | yes | yes |
Nulling(favilink error!) (armor only) | 3-6 | beep | ding | bloop | yes | yes | yes |