Force projector: Difference between revisions
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| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field. | | desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field. | ||
| categories = Machinery | | categories = Machinery | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
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Revision as of 21:50, 21 January 2023
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Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
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∩ |
---|---|
ID?
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Force Projector |
Charge per Use
|
91 |
Charge Used For
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Basic Operation [1], Per-Tile Projection [90] |
Complexity
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4 |
Tier
|
4 |
Extra info:
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Infobox data from game version 2.0.204.52
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Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
A force projector is a mechanism that projects a force barrier in straight line until it hits a solid barrier such as a wall. The barrier is impassable to all creatures by default, but specific creatures can be granted access to pass harmlessly through the barrier.[1] A force projector acts as a barrier to the entryway of Grit Gate until the player completes the More Than a Willing Spirit quest, at which point the player is granted access to walk through the force projection barrier and enter Grit Gate.
Force projectors consume 1 base charge while operational, plus 90 charge per tile that their forcefield projects into, up to a maximum of 9 tiles.
References
This information is reliable as of patch 2.0.202.104. |
- ↑
XRL.World.Parts.ForceProjector
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