Stabilizer arm locks
![]() |
This article has information that is missing or not up to par.
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other? |
This article has information that is missing or not up to par.
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other?
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other?
![]() |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
stabilizer arm locks
5 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
StabilizerArmLocks |
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Arm |
Destroyed when removed
|
No |
![]() |
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
stabilizer arm locks are a cybernetic implant which, when installed in an arm cybernetic slot, makes the implanted creature more accurate with ranged attacks.
They are one of the starting implants available when creating a True Kin character.