Food processor: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Incomplete Content}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
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{{Character
{{Character
| title = {{Qud text|food processor}}
| title = {{Qud text|food processor}}
| image = food processor.png
| image = food processor.png
| gif = food processor animated.gif
| hp = 100
| hp = 100
| av = 12
| av = 4
| dv = -10
| dv = -10
| ma = 0
| weight = 100
| weight = 100
| featureweightinfo = no
| featureweightinfo = no
| chargeused = 500
| chargefunction = Food Processing
| id = Food Processor
| id = Food Processor
| complexity = 4
| complexity = 4
| tier = 4
| tier = 4
| bits = 00124
| colorstr = &amp;g
| canbuild = no
| tilecolors = Yg
| candisassemble = yes
| colorstr = &amp;Y
| tilecolors = YW
| renderstr = 
| renderstr = 
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | solid = no | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = Furniture
| inheritingfrom = HighTechInstallation
| dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}}
| unidentifiedname = bizarre contraption
| unidentifiedname = bizarre contraption
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = bizarre contraption
| desc = This metal box is equipped to deploy a bewildering array of mechanisms in butchering meat and preserving foodstuffs.
| capacitorcharge = 0
| categories = Furniture
| capacitormax = 1000
| gameversion = 2.0.201.114
| capacitorrate = 200
| chargeconsumeelectrical = 1000
| chargeconsumehydraulic = 1000
| acid = 75
| electric = 25
| cold = 75
| heat = 75
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
| categories = Machinery
| gameversion = 2.0.206.57
}}
}}
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{{No Description}}
{{Incomplete Content}}
The {{name}} object is defined in the game files but does not currently appear in game. It is an object that requires power from a power line or similar source, and which automatically [[butchery|butchers]] or preserves the objects placed into it while powered.{{Code Reference|class=FoodProcessor}} It is possible to obtain a {{name}} by drawing it with {{favilink|nanocrayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}.
The {{name}} is an object that requires power from a power line or similar source, and which automatically [[butchery|butchers]] or preserves the objects placed into it while powered for the cost of 500 charge per item processed.{{Code Reference|class=FoodProcessor}} It is possible to obtain a {{name}} by drawing it with {{favilink|nanocrayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}.
 
=== Animated ===
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Meal Preparation]], [[Butchery]], [[Flurry]], [[Offhand Strikes]], and [[Short Blade Expertise]].  


{{references|2.0.201.114}}
{{references|2.0.201.114}}


[[Category:Furniture]]
{{Machinery Navbox}}

Latest revision as of 03:32, 19 January 2024

food processor
Food processor
Character

?

ID?Use this ID to Wish for food processor

Food Processor

Charge per Use

500

Charge Used For

Food Processing

Complexity

4

Tier

4

Spawns in

AnimatableFurniture


Extra info:
  • Made out of Metal
  • EMP sensitive
  • Has a capacitor (200 recharge per turn up to max 1000; starts with 00 charge)
  • Can receive electrical grid power, up to 1000 charge per turn
  • Can receive hydraulic power, up to 1000 charge per turn
  • Weighs 100 lbs
  • Can be animated
food processor

Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.

Perfect
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.

The food processor is an object that requires power from a power line or similar source, and which automatically butchers or preserves the objects placed into it while powered for the cost of 500 charge per item processed.[1] It is possible to obtain a food processor by drawing it with nanocrayons.

Animated

food processors can be animated via Spray-a-Brain or nano-neuro animator. Animated food processors have Meal Preparation, Butchery, Flurry, Offhand Strikes, and Short Blade Expertise.

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.FoodProcessor