Food processor: Difference between revisions

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(Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
Line 4: Line 4:
| image = food processor.png
| image = food processor.png
| gif = food processor animated.gif
| gif = food processor animated.gif
| overrideimages = {{altimage start}}{{altimage | food processor identified.png | gif = food processor identified animated.gif | type = identified}}{{altimage | food processor unidentified.png | gif = food processor unidentified animated.gif | type = unidentified}}{{altimage end}}
| hp = 100
| hp = 100
| av = 4
| av = 4
Line 18: Line 17:
| tilecolors = Yg
| tilecolors = Yg
| renderstr = 
| renderstr = 
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | solid = no | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = HighTechInstallation
| inheritingfrom = HighTechInstallation
| dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}}
| unidentifiedimage = food processor unidentified.png
| unidentifiedname = bizarre contraption
| unidentifiedname = weird artifact
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = device
| capacitorcharge = 0
| capacitorcharge = 0
| capacitormax = 1000
| capacitormax = 1000
Line 35: Line 33:
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.204.48
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 03:32, 19 January 2024

food processor
Food processor
Character

?

ID?Use this ID to Wish for food processor

Food Processor

Charge per Use

500

Charge Used For

Food Processing

Complexity

4

Tier

4

Spawns in

AnimatableFurniture


Extra info:
  • Made out of Metal
  • EMP sensitive
  • Has a capacitor (200 recharge per turn up to max 1000; starts with 00 charge)
  • Can receive electrical grid power, up to 1000 charge per turn
  • Can receive hydraulic power, up to 1000 charge per turn
  • Weighs 100 lbs
  • Can be animated
food processor

Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.

Perfect
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.

The food processor is an object that requires power from a power line or similar source, and which automatically butchers or preserves the objects placed into it while powered for the cost of 500 charge per item processed.[1] It is possible to obtain a food processor by drawing it with nanocrayons.

Animated

food processors can be animated via Spray-a-Brain or nano-neuro animator. Animated food processors have Meal Preparation, Butchery, Flurry, Offhand Strikes, and Short Blade Expertise.

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.FoodProcessor