Landing Pads: Difference between revisions
Jump to navigation
Jump to search
(add quote that starts this quest) |
(add journal / quest steps / accomplishments) |
||
Line 1: | Line 1: | ||
{{Spoiler}} | {{Spoiler}}{{stub}} | ||
{{Quest | {{Quest | ||
| title = Landing Pads | | title = Landing Pads | ||
Line 15: | Line 15: | ||
Surely, if you were to intercede on our behalf, some might welcome us? If, ah, let us say three settlements were to offer us shelter, this would grant us both direction and agency. Would you consider being our ambassador? Not unpaid. | Surely, if you were to intercede on our behalf, some might welcome us? If, ah, let us say three settlements were to offer us shelter, this would grant us both direction and agency. Would you consider being our ambassador? Not unpaid. | ||
}} | }} | ||
{{ | |||
==Journal== | |||
{{Quest step|title=Consult Settlements|subtask=Convince the leaders of at least three [[village|settlements]] to provide sanctuary for the [[slynth]].}} | |||
{{Quest step|title=Sanctuary Candidates|subtask=These factions have agreed to host the [[slynth]].}} | |||
{{Quest step|title=Bid the Slynth to Choose|subtask=Tell [[Thah]] to convene the [[slynth]] and make a decision.}} | |||
==Accomplishment== | |||
{{Qud quote|You found a new home for a young people.}} | |||
{{Quest Navbox}} | {{Quest Navbox}} |
Revision as of 00:12, 25 November 2021
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line. |
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Landing Pads
Level
|
35 |
---|---|
Given By
|
|
Factions
|
|
Reputation gained
|
300 |
Infobox data from game version 2.0.202.97
|
[ Thah ]
I don't believe my people wish to stay here, but we have had so little, ah, meaningful contact with other sapient creatures. We have no allies. We have nowhere to go but here.
You travel far and wide, do you not? You have the air of a traveling hero! From the epics. As such, you have seen many settlements, likely ingratiated yourself to some.
Surely, if you were to intercede on our behalf, some might welcome us? If, ah, let us say three settlements were to offer us shelter, this would grant us both direction and agency. Would you consider being our ambassador? Not unpaid.
Journal
Consult Settlements
XP: 0
- Convince the leaders of at least three settlements to provide sanctuary for the slynth.
Sanctuary Candidates
XP: 0
- These factions have agreed to host the slynth.
Bid the Slynth to Choose
XP: 0
Accomplishment
You found a new home for a young people. |
|