N-pointed asterisk: Difference between revisions

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An n-pointed asterisk (where n is replaced by an ordinal number between four and ten) is a unique relic created by {{favilink|Thah}} for completing the quest [[Landing Pads]], and has effects dependent on the outcome of the quest.  The asterisk confers its effects by being in the player's inventory and does not require an equipment slot.
An n-pointed asterisk (where n is replaced by an ordinal number between four and ten) is a unique relic created by {{favilink|Thah}} for completing the quest [[Landing Pads]], and has effects dependent on the outcome of the quest.  The asterisk confers its effects by being in the player's inventory and does not require an equipment slot.


The asterisk's power and the nature of its effect are based on the number of settlements who agreed to host the [[Slynth]] and the settlement the Slynth chose, respectively. More powerful asterisks have more points: for example, a four-pointed asterisk is less effective than the maximal, ten-pointed asterisk.
The asterisk's power and the nature of its effect are based on the number of settlements who agreed to host the [[Slynth]] and the settlement the Slynth chose, respectively. The Slynth will choose a settlement randomly from among those settlements the player secured as potential settlement locations. More powerful asterisks have more points: for example, a four-pointed asterisk is less effective than the maximal, ten-pointed asterisk. The number of points on the asterisk is equal to the total number of settlements who agreed to host the Slynth, up to a maximum value of 10.{{Code Reference|class=PointedAsteriskBuilder}}


== Example Effects ==
== Possible Effects ==
{{Missing info|This list is incomplete and needs further research.}}
* Asterisk of {{favilink|Joppa}} gives a percent chance for consumed liquids (be they {{favilink|water}} or {{favilink|brain brine}}) to grant their effects twice. The chance is equal to '''4 + (2 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddJoppaEffect}}
* Asterisk of {{favilink|Joppa}} gives a chance for consumed liquids (be they {{favilink|water}} or {{favilink|brain brine}}) to grant their effects twice.
* Asterisk of {{favilink|Grit Gate}} gives a chance to recover two of an item's most valuable bit when disassembling. The chance is equal to '''2 * Points'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddBarathrumitesEffect}}
* Asterisk of {{favilink|Grit Gate}} gives a chance to recover two of an item's most valuable bit when disassembling.
* Asterisk of {{favilink|Six Day Stilt|prefix:The}} (from [[Sheba Hagadias]]) allows you to [[Proselytize]] 1 additional follower. If the asterisk has 7 or more points, it also allows you to [[Beguile]] one additional follower.{{Code Reference|class=PointedAsteriskBuilder|method=AddMechanimistsEffect}}
* Asterisk of {{favilink|Six Day Stilt|prefix:The}} (from [[Sheba Hagadias]]) gives a bonus to [[Proselytize]].
* Asterisk of {{favilink|Kyakukya}} makes [[fungal infections]] grant additional AV and resistance to all elements, similar to high-level armor. The AV bonus is equal to '''Points / 3''', rounded down. The resistance to elements bonus is equal to '''Floor(Points / 3) * 4'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddKyakukyaEffect}}
* Asterisk of {{favilink|Kyakukya}} makes [[fungal infections]] grant additional AV and resistance to all elements, similar to high-level armor.
* Asterisk of {{favilink|Bey Lah}} increases [[quickness]] for each negative effect. The bonus is equal to '''5 + (2 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddHindrenEffect}}
* Asterisk of {{favilink|Bey Lah}} increases [[quickness]] for each negative effect.
* Asterisk of {{favilink|Ezra}} gives a bonus to reputation with all [[factions that existed during the time of the sultanate]]. The bonus is equal to '''10 + (10 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddEzraEffect}}
* Asterisk of {{favilink|Ezra}} gives a bonus to reputation with all [[factions that existed during the time of the sultanate]].
* Asterisk of {{Favilink|Tomb of the Eaters}} ([[Mopango]]) allows the player to detect unidentified artifacts within a radius. A ten-pointed asterisk identifies artifacts on the entire screen (radius 80). Otherwise, the radius for identification equals '''2 * (Points - 1) + 1'''{{Code Reference|class=PointedAsteriskBuilder|method=AddMopangoEffect}}
* Asterisk of {{Favilink|Tomb of the Eaters}} ([[Mopango]]) allows the player to detect unidentified artifacts within a radius.
* Asterisk of {{favilink|Yd Freehold}} reduces the reputation cost for recruiting allies. The reduction is equal to '''17 + (3 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddYdFreeholdEffect}}
* Asterisk of {{favilink|Yd Freehold}} reduces the reputation cost for recruiting allies.
* Asterisk of a procedurally-generated [[village]] will be chosen from the effects above, or the following unique pariah effect. Each effect has a one-in-nine chance of being chosen (~11%).
* Asterisk of a random [[village]] will be chosen from the effects above.
** Pariah effect: Chance for hostile creatures to wander away disinterestedly when they first notice you. The chance is equal to the number of points on the asterisk. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
* [[Pariahs]] have a special asterisk with unique effects. It is unclear whether this is normally obtainable.
 
{{references|2.0.202.94}}
 
[[Category:Wants Alternate Sprites]]

Revision as of 17:53, 15 November 2021

n-pointed asterisk
Npointed asterisk.png
$
500.00
Commerce Value
1
lb.
Weight
Tier

7

Character

*

ID?Use this ID to Wish for the item

n-Pointed Asterisk

n-pointed asterisk

A cross-section of trash reef has been whittled to the shape of a star. Chiliads of life-things, rocks, and ersatz matter ribbon its arms: a mosaic of polyps, a bouquet of kelp, burned glass, minted chrome, nebula shell, iris milk, and stray photonic fuzz peeled from a decaying hologram.

This item doesn't need to be equipped for its effects to be active.

Perfect

An n-pointed asterisk (where n is replaced by an ordinal number between four and ten) is a unique relic created by Thah for completing the quest Landing Pads, and has effects dependent on the outcome of the quest. The asterisk confers its effects by being in the player's inventory and does not require an equipment slot.

The asterisk's power and the nature of its effect are based on the number of settlements who agreed to host the Slynth and the settlement the Slynth chose, respectively. The Slynth will choose a settlement randomly from among those settlements the player secured as potential settlement locations. More powerful asterisks have more points: for example, a four-pointed asterisk is less effective than the maximal, ten-pointed asterisk. The number of points on the asterisk is equal to the total number of settlements who agreed to host the Slynth, up to a maximum value of 10.[1]

Possible Effects

  • Asterisk of Joppa gives a percent chance for consumed liquids (be they water or brain brine) to grant their effects twice. The chance is equal to 4 + (2 * Points).[2]
  • Asterisk of Grit Gate gives a chance to recover two of an item's most valuable bit when disassembling. The chance is equal to 2 * Points.[3]
  • Asterisk of The Six Day Stilt (from Sheba Hagadias) allows you to Proselytize 1 additional follower. If the asterisk has 7 or more points, it also allows you to Beguile one additional follower.[4]
  • Asterisk of Kyakukya makes fungal infections grant additional AV and resistance to all elements, similar to high-level armor. The AV bonus is equal to Points / 3, rounded down. The resistance to elements bonus is equal to Floor(Points / 3) * 4.[5]
  • Asterisk of Bey Lah increases quickness for each negative effect. The bonus is equal to 5 + (2 * Points).[6]
  • Asterisk of Ezra gives a bonus to reputation with all factions that existed during the time of the sultanate. The bonus is equal to 10 + (10 * Points).[7]
  • Asterisk of Tomb of the Eaters (Mopango) allows the player to detect unidentified artifacts within a radius. A ten-pointed asterisk identifies artifacts on the entire screen (radius 80). Otherwise, the radius for identification equals 2 * (Points - 1) + 1[8]
  • Asterisk of Yd Freehold reduces the reputation cost for recruiting allies. The reduction is equal to 17 + (3 * Points).[9]
  • Asterisk of a procedurally-generated village will be chosen from the effects above, or the following unique pariah effect. Each effect has a one-in-nine chance of being chosen (~11%).
    • Pariah effect: Chance for hostile creatures to wander away disinterestedly when they first notice you. The chance is equal to the number of points on the asterisk. This effect does not work on esper hunters or evil twins.[10]

References

This information is reliable as of patch 2.0.202.94.
  1. XRL.World.Parts.PointedAsteriskBuilder
  2. XRL.World.Parts.PointedAsteriskBuilder, method AddJoppaEffect
  3. XRL.World.Parts.PointedAsteriskBuilder, method AddBarathrumitesEffect
  4. XRL.World.Parts.PointedAsteriskBuilder, method AddMechanimistsEffect
  5. XRL.World.Parts.PointedAsteriskBuilder, method AddKyakukyaEffect
  6. XRL.World.Parts.PointedAsteriskBuilder, method AddHindrenEffect
  7. XRL.World.Parts.PointedAsteriskBuilder, method AddEzraEffect
  8. XRL.World.Parts.PointedAsteriskBuilder, method AddMopangoEffect
  9. XRL.World.Parts.PointedAsteriskBuilder, method AddYdFreeholdEffect
  10. XRL.World.Parts.PointedAsteriskBuilder, method AddPariahsEffect