Nylon bodypack: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| extra = {{Extra info|carrybonus = 20}}
| extra = {{Extra info|carrybonus = 20}}
| inheritingfrom = BaseCloak
| inheritingfrom = BaseCloak
| dynamictable = {{Dynamic object|Items|Nylon Bodypack}}
| wornon = Back
| wornon = Back
| supportedmods = CloakMods,CommonMods
| desc = A large, moss-colored pack equipped with shoulder straps and a hip belt.
| desc = A large, moss-colored pack equipped with shoulder straps and a hip belt.


{{Qud shader|rules|{{(}}+20% carry capacity{{)}}}}
{{Qud shader|rules|{{(}}+20% carry capacity{{)}}}}
| categories = Backpacks
| categories = Backpacks
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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A {{name}} is a piece of back-slot equipment which increases the [[carrying capacity]] of its wearer by 20% when worn. However, it does not provide any {{AV}}[[AV]] or {{DV}}[[DV]].
A {{name}} is a piece of back-slot equipment which increases the [[carry capacity]] of its wearer by 20% when worn. However, it does not provide any {{AV}}[[AV]] or {{DV}}[[DV]].


==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
* A {{name}} can be an extremely valuable piece of equipment for low-[[strength]] characters who otherwise may struggle with carrying all their equipment and any loot they find. However, because it increases carrying capacity by a percentage value, the higher a character's strength already is, the greater a bonus they will get from wearing a {{name}}.
* A {{name}} can be an extremely valuable piece of equipment for low-[[strength]] characters who otherwise may struggle with carrying all their equipment and any loot they find. However, because it increases carrying capacity by a percentage value, the higher a character's strength already is, the greater a bonus they will get from wearing a {{name}}.
[[Category:Backpacks]]
* For a nylon bodypack to provide more carry capacity than it encumbers by, a character would need a minimum of 50 carry capacity. As having a mere 4 points of strength would give 60 carry capacity, this is not likely to be a concern, unless you have had extremely bad luck with [[stat sap]]s.
* If you are looking solely to optimize carry capacity, a nylon bodypack will begin providing more effective carry capacity than a {{favilink|molly netting}} at 14 strength (specifically, the break even point is 200 carry capacity). With 13 or less strength, the weight of the bodypack offsets its 4% higher carry capacity bonus, and the netting would provide more effective capacity. If modified to be [[Slender]] and/or [[Willowy]], the bodypack will always provide more effective carry capacity than the netting will, unless you have a strength far below what it's possible to start with.
 
{{Back Equipment Navbox}}

Latest revision as of 01:08, 19 January 2024

nylon bodypack
Nylon bodypack.png
Tier

3

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

cloak, general

Character

]

ID?Use this ID to Wish for the item

Nylon Bodypack

Worn On

Back

Spawns in

Items

Extra Info:
  • 20% to max carry weight
nylon bodypack

A large, moss-colored pack equipped with shoulder straps and a hip belt.

+20% carry capacity

Perfect

A nylon bodypack is a piece of back-slot equipment which increases the carry capacity of its wearer by 20% when worn. However, it does not provide any ♦AV or ○DV.

Tips

This section is opinion-based. Your mileage may vary.
  • A nylon bodypack can be an extremely valuable piece of equipment for low-strength characters who otherwise may struggle with carrying all their equipment and any loot they find. However, because it increases carrying capacity by a percentage value, the higher a character's strength already is, the greater a bonus they will get from wearing a nylon bodypack.
  • For a nylon bodypack to provide more carry capacity than it encumbers by, a character would need a minimum of 50 carry capacity. As having a mere 4 points of strength would give 60 carry capacity, this is not likely to be a concern, unless you have had extremely bad luck with stat saps.
  • If you are looking solely to optimize carry capacity, a nylon bodypack will begin providing more effective carry capacity than a molly netting at 14 strength (specifically, the break even point is 200 carry capacity). With 13 or less strength, the weight of the bodypack offsets its 4% higher carry capacity bonus, and the netting would provide more effective capacity. If modified to be Slender and/or Willowy, the bodypack will always provide more effective carry capacity than the netting will, unless you have a strength far below what it's possible to start with.