Rapid release finger flexors

From Caves of Qud Wiki
Revision as of 18:33, 24 December 2021 by Lampreys-for-days (talk | contribs) (Clarified description discrepancy)
Jump to navigation Jump to search
rapid release finger flexors
$
120.00
Commerce Value
1
lb.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

RapidReleaseFingerFlexors

Spawns in

Items

[Implant] - rapid release finger flexors

Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved.

You fire pistols 25% faster.

Target body parts: Hands
License points: 2
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

2

Slots

Hands

Destroyed when removed

No

This cybernetic decreases the action cost of firing pistols by 25%, allowing the user to fire pistols three times per two rounds (rather than a fifth time every four rounds as one might assume per its description), assuming no relevant skills. However, if one does have Fastest Gun in the Rust, its reduction stacks, for a 50% reduction in pistol action cost; this amounts to firing pistols twice as fast as one would without either the cybernetic or the skill.

Additionally, if the user is a True Kin who has somehow acquired an extra set of organic hands, it stacks with itself, allowing for an up to 75% reduction with two sets and Fastest Gun In The Rust. While a reduction of 100% (which would make the action cost of firing pistols 0, allowing for as many shots to be fired in a turn as the weapon has ammo/charge loaded for) is theoretically possible with three or more of this cybernetic, there is no way for a Becoming Nook-eligible body to gain that many pairs of organic hands.