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- Prone (category Minor Effects)several ways: Falling prone in harmful liquids can inflict multiple possible effects on the victim.2 KB (120 words) - 18:17, 16 May 2021
- Stunned (category Minor Effects)The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation.526 bytes (66 words) - 00:06, 12 April 2022
- Poisoned (category Minor Effects)(DamageIncrement)/2 damage per turn. Doesn't regenerate hit points. Healing effects are only half as effective. Will become ill once the poison runs its course516 bytes (94 words) - 07:38, 23 December 2023
- Dazed (category Minor Effects)ID Dazed Effect Type Mental, Minor, Negative, Removable397 bytes (57 words) - 15:13, 7 April 2021
- Lost (category Minor Effects)ID Lost Effect Type Activity-based, Minor, Negative, Removable Infobox data from game version 2.0.201.78843 bytes (120 words) - 19:48, 31 March 2021
- Ill (category Minor Effects)reference to the Nostrums skill. ill ill Doesn't regenerate hit points. Healing effects are only half as effective. After poisoned is cured, you become ill instead410 bytes (40 words) - 07:40, 23 December 2023
- Cleaved (category Minor Effects)ID ShatterArmor Effect Type Structural, Minor, Negative, Removable Infobox data from game version 2.0.201.78885 bytes (124 words) - 23:42, 11 April 2022
- Pulsed (category Minor Effects)ID ElectromagneticPulsed Effect Type Field, Minor, Negative, Removable320 bytes (34 words) - 17:24, 6 October 2021
- Paralyzed (category Minor Effects)ID Paralyzed Effect Type Metabolic, Minor, Negative, Removable207 bytes (24 words) - 17:11, 6 October 2021
- Poisoned by gas (category Minor Effects)ID PoisonGasPoison Effect Type Respiratory, Minor, Negative, Removable Damage Type Poison Gas Infobox data from game version 2.0.202.97389 bytes (34 words) - 19:38, 8 April 2022
- Terrified (category Minor Effects)ID Terrified Effect Type Mental, Minor, Negative, Removable Infobox data from game version 2.0.201.73989 bytes (107 words) - 20:12, 8 June 2022
- Psionically cleaved (category Minor Effects)ID ShatterMentalArmor Effect Type Mental, Minor, Negative, Removable Infobox data from game version 2.0.201.87364 bytes (34 words) - 16:40, 7 April 2021
- Greased (category Minor Effects)ID Greased Effect Type Contact-based, Minor194 bytes (19 words) - 17:05, 6 October 2021
- Corrected vision (category Minor Effects)ID Spectacles Effect Type Activity-based, Minor592 bytes (41 words) - 16:11, 8 June 2022
- War trance (category Minor Effects)ID WarTrance Effect Type Mental, Minor, Removable Infobox data from game version 2.0.201.78282 bytes (23 words) - 15:06, 7 April 2021
- Rusted (category Minor Effects)rust when exposed to normality effects robotic creatures can be rusted if they spawn inside a rusty biome. XRL.World.Effects.Rusted2 KB (252 words) - 04:09, 24 May 2022
- Exhaustion (category Minor Effects)ID Exhausted Effect Type Mental, Minor, Negative, Removable237 bytes (25 words) - 17:30, 26 March 2022
- Hobbled (category Minor Effects)ID Hobbled Effect Type Structural, Minor, Negative Infobox data from game version 2.0.201.78302 bytes (33 words) - 07:56, 14 April 2022
- Wakeful (category Minor Effects)ID Wakeful Effect Type Mental, Minor, Removable Infobox data from game version 2.0.201.81393 bytes (43 words) - 21:19, 26 March 2021
- Blind (category Minor Effects)ID Blind Effect Type Neurological, Minor, Negative, Removable95 bytes (34 words) - 16:22, 6 October 2021
- Stunned by gas (category Minor Effects)ID StunGasStun Effect Type Respiratory, Minor, Negative, Removable Infobox data from game version 2.0.201.71421 bytes (46 words) - 15:04, 7 April 2021
- Sluggish (category Minor Effects)ID AxonsDeflated Effect Type Neurological, Minor, Negative, Removable236 bytes (49 words) - 17:26, 6 October 2021
- Covered in spores (category Minor Effects)ID SporeCloudPoison Effect Type Metabolic, Minor, Negative, Removable Damage Type Poison Gas Fungal Spores Infobox data from game version 2.0.202.97571 bytes (67 words) - 15:53, 24 November 2021
- Shaken (category Minor Effects)ID Shaken Effect Type Mental, Minor, Negative, Removable253 bytes (29 words) - 00:00, 12 April 2022
- Phosphorescent (category Minor Effects)ID Luminous Effect Type Field, Minor, Removable134 bytes (59 words) - 17:12, 6 October 2021
- Gleaming (category Minor Effects)ID Gleaming Effect Type Field, Minor341 bytes (69 words) - 17:04, 6 October 2021
- Hyper-responsive (category Minor Effects)ID AxonsInflated Effect Type Neurological, Minor, Removable255 bytes (52 words) - 17:06, 6 October 2021
- Choking on ash (category Minor Effects)ID AshPoison Effect Type Respiratory, Minor, Negative, Removable Damage Type Asphyxiation Gas Infobox data from game version 2.0.201.78235 bytes (66 words) - 15:55, 24 November 2021
- Disoriented (category Minor Effects)ID Disoriented Effect Type Mental, Minor, Negative, Removable127 bytes (58 words) - 23:46, 11 April 2022
- Sitting (category Minor Effects)ID Sitting Effect Type Activity-based, Minor, Removable2 KB (154 words) - 13:46, 6 October 2021
- Frenzied (category Minor Effects)ID Frenzied Effect Type Mental, Minor, Removable145 bytes (61 words) - 23:51, 11 April 2022
- Phase spider venom (category Minor Effects)(damage increment)/2 damage per turn. Doesn't regenerate hit points. Healing effects are only half as effective. Will become ill once the poison runs its course340 bytes (89 words) - 18:08, 26 March 2021
- Power skating (category Minor Effects)ID Running Effect Type Activity-based, Minor, Removable, Voluntary922 bytes (127 words) - 17:58, 26 March 2022
- Acute blinking tic (category Minor Effects)ID BlinkingTicSickness Effect Type Dimensional, Minor, Negative, Removable Infobox data from game version 2.0.201.78617 bytes (88 words) - 08:05, 14 April 2022
- Stuck (category Minor Effects)motorized treads (+4), cleated footwear (+2-4), and stability-based cooking effects (+6).404 bytes (119 words) - 17:37, 6 October 2021
- Shamed (category Minor Effects)ID Shamed Effect Type Mental, Minor, Negative, Removable Infobox data from game version 2.0.201.781 KB (141 words) - 05:11, 24 May 2022
- Springing (category Minor Effects)ID Springing Effect Type Activity-based, Minor559 bytes (107 words) - 17:26, 6 October 2021
- Cracked (category Minor Effects)affected. This information is reliable as of patch 2.0.201.54. XRL.World.Effects.ShatterArmor1 KB (196 words) - 23:45, 11 April 2022
- Flying (category Minor Effects)ID Flying Effect Type Activity-based, Minor3 KB (295 words) - 18:38, 5 December 2023
- ID Confused Effect Type Mental, Minor, Negative, Removable Infobox data from game version 2.0.201.783 KB (355 words) - 23:44, 11 April 2022
- Stony (category Minor Effects)ID BasiliskPoison Effect Type Metabolic, Minor, Negative, Removable835 bytes (100 words) - 23:28, 3 July 2022
- Grounded (category Minor Effects)follows: This information is reliable as of patch 2.0.202.96. XRL.World.Effects.Grounded XRL.World.Parts.GroundOnHit XRL.World.Parts.MechanicalWings1 KB (127 words) - 17:37, 26 March 2022
- Sprinting (category Minor Effects)Moving through a sizeable body of liquid or suffering from other movement effects, such as becoming stuck, will also terminate sprinting. Reloading or firing2 KB (329 words) - 14:07, 8 September 2022
- Itchy skin (category Minor Effects)for 6 hours, as promised). Cooking effects that grant a triggered effect of "...one of your negative status effects is removed at random" or "...all of3 KB (438 words) - 00:58, 6 January 2024
- Can Stack? column indicates whether multiple bleed effects can be applied simultaneously. (Effects that do not stack instead replace the first bleeding6 KB (521 words) - 07:38, 23 December 2023
- Asleep (category Minor Effects)ID Asleep Effect Type Mental, Minor, Negative, Removable2 KB (267 words) - 17:13, 26 March 2022
- Regeneration (section Effects affected)(rounded down) based on mutation level. The following effects can be removed by regeneration. These effects are only healed if they are applied to the creature7 KB (672 words) - 23:59, 3 February 2024
- Fur is a physical mutation that grants the user a coat of fur, granting minor heat and cold resistance, and a reputation boost with the ape, baboon, bear1 KB (202 words) - 00:02, 4 February 2024
- Hyperbiotic bed (section Effects that can be removed)the player to recuperate and, after 100 rounds of sleeping in it, heals minor physical debuffs as if the creature has level 1 Regeneration. Found in the2 KB (163 words) - 03:13, 19 January 2024
- by default, such as the hindren of Bey Lah Lower faction reputation has a minor effect on trade prices2 KB (228 words) - 00:34, 4 February 2024