Trining lamprey: Difference between revisions

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(Created by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| av = 7
| av = 7
| dv = 7
| dv = 7
| weight = 200
| ma = 1
| marange = -1+1d4
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Trining Lamprey
| id = Trining Lamprey
Line 15: Line 17:
| renderstr = α
| renderstr = α
| role = Controller
| role = Controller
| extra = {{Extra info|weight = 200 | noprone = yes | hasmentalshield = yes | bodytype = Worm}}
| extra = {{Extra info|weight = 201 | noprone = yes | hasmentalshield = yes | bodytype = Worm}}
| inheritingfrom = BaseWorm
| inheritingfrom = BaseWorm
| dynamictable = {{Dynamic object|PalladiumReef_Creatures|Trining Lamprey}}
| dynamictable = {{Dynamic object|BaroqueRuins_Creatures|Trining Lamprey}} </br>{{Dynamic object|PalladiumReef_Creatures|Trining Lamprey}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 35: Line 37:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|TriningLamprey_Bite|1|no|100}}
| inventory = {{inventory|TriningLamprey_Bite|1|no|100|no}}
| skills = {{SkillID to name|ShortBlades}}
| skills = {{SkillID to name|ShortBlades}}
| mutations = {{creature mutation|{{MutationID to name|Regeneration}}|0|32}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|32}}
| mutations = {{creature mutation|{{MutationID to name|Regeneration}}|1|32}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|32}}
| desc = A giant ribbon of scaleless tissue quivers in suspension beyond a mouth ringed with repeating triangle teeth, and imagined finnage dresses =pronouns.possessive= glistening length. =pronouns.Subjective= extrudes a double through the mirrored planes of reality, and inverts back through them to extrude a triple.
| desc = A giant ribbon of scaleless tissue quivers in suspension beyond a mouth ringed with repeating triangle teeth, and imagined finnage dresses =pronouns.possessive= glistening length. =pronouns.Subjective= =verb:extrude:afterpronoun= a double through the mirrored planes of reality, and inverts back through them to extrude a triple.
| categories = Worms
| categories = Worms
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The trining lamprey is the greater cousin to the [[twinning lamprey]]; whereas the lesser cousin spawns in complement-reviving pairs, the greater cousin spawns in trios, further complicating the task of permanently killing them. Additionally, its melee attack is somewhat stronger, and its HP and AV higher. However, generally, the same weaknesses and strategies apply for defeating them: [[Normality|reality stabilization effects]] (e.g. [[normality gas]] from a [[normality gas grenade]]), action prevention (e.g. [[Stunned]]) and attacks that hit multiple tiles at once (e.g. [[Eigenrifle|eigenrifles]] or [[Pyrokinesis]]) can all make killing a trining lamprey easier.
{{Creature Navbox Fish}}

Latest revision as of 14:38, 18 January 2024

trining lamprey
Trining lamprey.png
Character

α

ID?Use this ID to Wish for trining lamprey

Trining Lamprey

Faction

fish (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

825 XP

XP Tier

6

Role

Controller

Spawns in

BaroqueRuins_Creatures
PalladiumReef_Creatures


Extra info:

Limbs* (Worm): * Excludes limbs granted via mutations
trining lamprey

A giant ribbon of scaleless tissue quivers in suspension beyond a mouth ringed with repeating triangle teeth, and imagined finnage dresses its glistening length. It extrudes a double through the mirrored planes of reality, and inverts back through them to extrude a triple.

Perfect


The trining lamprey is the greater cousin to the twinning lamprey; whereas the lesser cousin spawns in complement-reviving pairs, the greater cousin spawns in trios, further complicating the task of permanently killing them. Additionally, its melee attack is somewhat stronger, and its HP and AV higher. However, generally, the same weaknesses and strategies apply for defeating them: reality stabilization effects (e.g. normality gas from a normality gas grenade), action prevention (e.g. Stunned) and attacks that hit multiple tiles at once (e.g. eigenrifles or Pyrokinesis) can all make killing a trining lamprey easier.