Translucent skin: Difference between revisions

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{{name}} is a lower-cost [[cybernetic]] implant that upon installation grants the user a +2 bonus to their [[DV]], this boost is considered permanent and is roughly equivalent to having 4 additional points of [[Agility]]. The bonus stacks with another installed copy of itself or the higher-tier {{favilink| transparent skin}} along with any other DV-boosting piece of equipment such as {{favilink|Elastyne Skin Suit|plural}}.
{{name}} is a lower-cost [[cybernetic]] implant that upon installation grants the user a +2 bonus to their [[DV]], this boost is considered permanent and is roughly equivalent to having 4 additional points of [[Agility]]. The bonus stacks with another installed copy of itself or the higher-tier {{favilink| transparent skin}} along with any other DV-boosting piece of equipment such as {{favilink|Elastyne Skin Suit|plural}}.
==Advantages & Disadvantages==
==Advantages & Disadvantages==
{{opinion}}
===Advantages===
===Advantages===
*Provides a sizeable boost to DV without taking an equipment slot.  
*Provides a sizeable boost to DV without taking an equipment slot.  
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*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values.  
*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values.  
===Disadvantages===
===Disadvantages===
*Focusing too heavily on DV at the expense of AV can lead to nearly instant death when a hostile [[creatures|creature]] is able to successfully land an attack.  
*Focusing too heavily on DV at the expense of AV can lead to instant death when a hostile [[creatures|creature]] is able to successfully land an attack.  
*Becomes less impactful during later stages of the game when the DV penalties from armor aren't as substantial.  
*Becomes less impactful during later stages of the game when the DV penalties from armor aren't as substantial.  
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot.
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot.
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==Tips==
==Tips==
*Can be used with lower agility or heavy armor-wearing characters to improve survivability.  
*Can be used with lower agility or heavy armor-wearing characters to improve survivability.  
*Can be usefull for traveling in areas which are likely to spawn potentially dangerous ranged enemies such as the {{favilink|laser turret|plural}} and {{favilink| Low-light laser turret|plural}} of the {{favilink|ruins}} or the {{favilink|rifle turret|plural}} and {{favilink| chaingun turret|plural}} commonly found in the {{favilink|flower fields}}.
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]

Latest revision as of 12:35, 31 May 2025

translucent skin
$
120.00
Commerce Value
5
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

TranslucentSkin

Spawns in

Items

[Implant] - translucent skin

The diaphanous dermis throws the circulatory, muscular, and nervous networks into silhouetted relief.

+2 DV

Target body parts: Body, Back
License points: 2
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

2

Slots

Body Back

Destroyed when removed

No

translucent skin is a lower-cost cybernetic implant that upon installation grants the user a +2 bonus to their DV, this boost is considered permanent and is roughly equivalent to having 4 additional points of Agility. The bonus stacks with another installed copy of itself or the higher-tier transparent skin along with any other DV-boosting piece of equipment such as elastyne skin suits.

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Provides a sizeable boost to DV without taking an equipment slot.
  • Additional DV is at least somewhat useful during most stages of the game.
  • Fairly low cost.
  • Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values.

Disadvantages

  • Focusing too heavily on DV at the expense of AV can lead to instant death when a hostile creature is able to successfully land an attack.
  • Becomes less impactful during later stages of the game when the DV penalties from armor aren't as substantial.
  • Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot.

Tips