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| | unidentifiedimage = rapid release finger flexors unidentified.png | | | unidentifiedimage = rapid release finger flexors unidentified.png |
| | unidentifiedname = weird artifact | | | unidentifiedname = weird artifact |
| | unidentifiedaltname = device | | | unidentifiedaltname = weird artifact |
| | desc = Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved. | | | desc = Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved. |
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| Only compatible with True Kin genotypes{{)}}}} | | Only compatible with True Kin genotypes{{)}}}} |
| | categories = Cybernetics | | | categories = Cybernetics |
| | gameversion = 2.0.202.92 | | | gameversion = 2.0.207.72 |
| }} | | }} |
| <!-- END QBE --> | | <!-- END QBE --> |
| {{Cybernetics data infobox}} | | {{Cybernetics data infobox}} |
| This cybernetic decreases the action cost of firing pistols. This stacks with [[Fastest Gun in the Rust]], for a 50% reduction in pistol action cost; this amounts to firing pistols twice as fast as one would without either the cybernetic or the skill.
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| Additionally, if the user is a True Kin who has [[Gamma moth|somehow]] acquired an extra set of organic hands, it stacks with itself, allowing for an up to 75% reduction with two sets and Fastest Gun In The Rust. While a reduction of 100% (which would make the action cost of firing pistols 0, allowing for as many shots to be fired in a turn as the weapon has ammo/charge loaded for) is theoretically possible with three or more of this cybernetic, there is no way for a Becoming Nook-eligible body to gain that many pairs of organic hands. | | This cybernetic decreases the action cost of firing pistols by 25%, allowing the user to fire pistols four times per three rounds (rather than a fifth time every four rounds as one might assume per its description), assuming no relevant skills. However, if one ''does'' have {{f|Fastest Gun in the Rust}}, its reduction stacks multiplicatively, for a 43.75% reduction in pistol action cost; this amounts to firing pistols almost twice as fast as one would without either the cybernetic or the skill. {{Code Reference|class=MissileWeapon|method=FireEvent}} |
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| | Additionally, if the user is a True Kin who has [[Gamma moth|somehow]] acquired an extra set of organic hands, it stacks with itself additively, allowing for a 50% reduction with two sets and up to 62.5% with {{f|Fastest Gun In The Rust}}. While a reduction of 100% (which would make the action cost of firing pistols 0, allowing for as many shots to be fired in a turn as the weapon has ammo/charge loaded for) is theoretically possible with four or more of this cybernetic, there is no way for a {{f|Becoming Nook}}-eligible body to gain that many pairs of organic hands. |
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| | The lowest possible action cost is achieved with two of this implant, {{f|Fastest Gun In The Rust}}, and {{f|Empty the Clips}} active. With all those, shooting a pistol only costs 187 action points (an 81.3% reduction), for over 5 shots per round before [[quickness]] modifiers. |
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| | {{references|2.0.202.103}} |
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| {{Cybernetics Navbox}} | | {{Cybernetics Navbox}} |
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| [[Category:Cybernetics]] | | [[Category:Cybernetics]] |
rapid release finger flexors
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Complexity
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3
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Character
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ç
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ID ?Use this ID to Wish for the item
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RapidReleaseFingerFlexors
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Spawns in
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Items
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[Implant] - rapid release finger flexors
Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved.
You fire pistols 25% faster.
Target body parts: Hands
License points: 2
Only compatible with True Kin genotypes
Perfect
Cybernetic Info
License point cost
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2
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Slots
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Hands
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Destroyed when removed
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No
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This cybernetic decreases the action cost of firing pistols by 25%, allowing the user to fire pistols four times per three rounds (rather than a fifth time every four rounds as one might assume per its description), assuming no relevant skills. However, if one does have
Fastest Gun in the Rust, its reduction stacks multiplicatively, for a 43.75% reduction in pistol action cost; this amounts to firing pistols almost twice as fast as one would without either the cybernetic or the skill. [1]
Additionally, if the user is a True Kin who has somehow acquired an extra set of organic hands, it stacks with itself additively, allowing for a 50% reduction with two sets and up to 62.5% with
Fastest Gun in the Rust. While a reduction of 100% (which would make the action cost of firing pistols 0, allowing for as many shots to be fired in a turn as the weapon has ammo/charge loaded for) is theoretically possible with four or more of this cybernetic, there is no way for a
becoming nook-eligible body to gain that many pairs of organic hands.
The lowest possible action cost is achieved with two of this implant,
Fastest Gun in the Rust, and
Empty the Clips active. With all those, shooting a pistol only costs 187 action points (an 81.3% reduction), for over 5 shots per round before quickness modifiers.
References
- ↑
XRL.World.Parts.MissileWeapon
, method FireEvent
v · d · eList of Cybernetics |
---|
| 1 Point |
cherubic visage <span style="color:#155352;">-</span> </span><span style="display:inline-block"> electromagnetic sensor <span style="color:#155352;">-</span> </span><span style="display:inline-block"> force modulator <span style="color:#155352;">-</span> </span><span style="display:inline-block"> navigation system <span style="color:#155352;">-</span> </span><span style="display:inline-block"> optical bioscanner <span style="color:#155352;">-</span> </span><span style="display:inline-block"> optical technoscanner <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skillsoft (low SP) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skin glitter <span style="color:#155352;">-</span> </span><span style="display:inline-block"> tibular hydrojets | | 2 Point |
air current microsensor <span style="color:#155352;">-</span> </span><span style="display:inline-block"> anchor spikes <span style="color:#155352;">-</span> </span><span style="display:inline-block"> carbide hand bones <span style="color:#155352;">-</span> </span><span style="display:inline-block"> communications interlock <span style="color:#155352;">-</span> </span><span style="display:inline-block"> dermal insulation <span style="color:#155352;">-</span> </span><span style="display:inline-block"> fire suppression system <span style="color:#155352;">-</span> </span><span style="display:inline-block"> grounding shunts <span style="color:#155352;">-</span> </span><span style="display:inline-block"> hyper-elastic ankle tendons <span style="color:#155352;">-</span> </span><span style="display:inline-block"> inflatable axons <span style="color:#155352;">-</span> </span><span style="display:inline-block"> night vision <span style="color:#155352;">-</span> </span><span style="display:inline-block"> nocturnal apex <span style="color:#155352;">-</span> </span><span style="display:inline-block"> parabolic muscular subroutine <span style="color:#155352;">-</span> </span><span style="display:inline-block"> pentaceps <span style="color:#155352;">-</span> </span><span style="display:inline-block"> phase harmonic modulator <span style="color:#155352;">-</span> </span><span style="display:inline-block"> pneumatic pistons <span style="color:#155352;">-</span> </span><span style="display:inline-block"> rapid release finger flexors <span style="color:#155352;">-</span> </span><span style="display:inline-block"> reactive cranial plating <span style="color:#155352;">-</span> </span><span style="display:inline-block"> Schemasoft (low-tier) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skillsoft (medium SP) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skin glitter (high-tier) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> stabilizer arm locks <span style="color:#155352;">-</span> </span><span style="display:inline-block"> translucent skin | | 3 Point |
anomaly fumigator <span style="color:#155352;">-</span> </span><span style="display:inline-block"> beautiful visage <span style="color:#155352;">-</span> </span><span style="display:inline-block"> bionic arm <span style="color:#155352;">-</span> </span><span style="display:inline-block"> bionic hands <span style="color:#155352;">-</span> </span><span style="display:inline-block"> bionic heart <span style="color:#155352;">-</span> </span><span style="display:inline-block"> bionic liver <span style="color:#155352;">-</span> </span><span style="display:inline-block"> custom visage <span style="color:#155352;">-</span> </span><span style="display:inline-block"> dermal plating <span style="color:#155352;">-</span> </span><span style="display:inline-block"> dopamine synth <span style="color:#155352;">-</span> </span><span style="display:inline-block"> equipment rack <span style="color:#155352;">-</span> </span><span style="display:inline-block"> giant hands <span style="color:#155352;">-</span> </span><span style="display:inline-block"> high-grade dermal insulation <span style="color:#155352;">-</span> </span><span style="display:inline-block"> intravenous port <span style="color:#155352;">-</span> </span><span style="display:inline-block"> matter recompositer <span style="color:#155352;">-</span> </span><span style="display:inline-block"> medassist module <span style="color:#155352;">-</span> </span><span style="display:inline-block"> palladium electrodeposits <span style="color:#155352;">-</span> </span><span style="display:inline-block"> Schemasoft (mid-tier) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> security interlock <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skillsoft (high SP) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> transparent skin <span style="color:#155352;">-</span> </span><span style="display:inline-block"> ultra-elastic ankle tendons | | 4 Point |
fullerite hand bones <span style="color:#155352;">-</span> </span><span style="display:inline-block"> magnetic core <span style="color:#155352;">-</span> </span><span style="display:inline-block"> motorized treads <span style="color:#155352;">-</span> </span><span style="display:inline-block"> onboard recoiler <span style="color:#155352;">-</span> </span><span style="display:inline-block"> phase-adaptive scope <span style="color:#155352;">-</span> </span><span style="display:inline-block"> precision force lathe <span style="color:#155352;">-</span> </span><span style="display:inline-block"> reactive trauma plate <span style="color:#155352;">-</span> </span><span style="display:inline-block"> Schemasoft (high-tier) | | 5+ Point |
grafted mirror arm (5) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> micromanipulator array (5) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> biodynamic power plant (6) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> gun rack (6) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> holographic visage (6) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> penetrating radar (6) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> stasis projector (6) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> crysteel hand bones (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> high-fidelity matter recompositer (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> optical multiscanner (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> skillsoft plus (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> social coprocessor (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> stasis entangler (8) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> cathedra with black opal tracery (12) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> cathedra with ruby tracery (12) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> cathedra with sapphire tracery (12) <span style="color:#155352;">-</span> </span><span style="display:inline-block"> cathedra with white opal tracery (12) |
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