Cybernetics rack: Difference between revisions
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! rowspan="2" | Zone Tier | ! rowspan="2" | Zone Tier | ||
! colspan="4" | Chance of Obtaining Cybernetics | ! colspan="4" | Chance of Obtaining Cybernetics | ||
! rowspan="2" | Population<br>Table Name | ! rowspan="2" | Population<br>Table Name | ||
|- | |- | ||
! | ! Low-tier | ||
! | ! Mid-tier | ||
! | ! High-tier | ||
! | ! High-tier<br>(with cathedras) | ||
|- | |- | ||
| '''1''' | | '''1''' | ||
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=== | === Low-tier === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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=== | === Mid-tier === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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=== | === High-tier === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|} | |} | ||
=== | === High-tier (with cathedras) === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 21:58, 28 October 2021
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Character
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≡ |
---|---|
ID?
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CyberneticsRack |
Tier
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5 |
Extra info:
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Infobox data from game version 2.0.202.92
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Chrome pegs form a lattice where bionic modules await coupling.
The cybernetics rack is a receptacle that contains cybernetic implants and which is most commonly attached to a nearby becoming nook.
For details about where becoming nooks and cybernetics rack can be found, refer to the cybernetics locations page.
Contents
The cybernetics rack has a 50% chance to contain one cybernetic implant, and a 50% chance to contain 2 cybernetic implants.
The type of implants found in the cybernetics rack will be based on the current regional zone tier.[1]
Zone Tier | Chance of Obtaining Cybernetics | Population Table Name | |||
---|---|---|---|---|---|
Low-tier | Mid-tier | High-tier | High-tier (with cathedras) | ||
1 | 80% | 15% | 5% | - | Cybernetics1 |
2 | 70% | 22% | 8% | - | Cybernetics2 |
3 | 58% | 32% | 10% | - | Cybernetics3 |
4 | 48% | 38% | 14% | - | Cybernetics4 |
5 | 38% | 44% | - | 18% | Cybernetics5 |
6 | 28% | 50% | - | 22% | Cybernetics6 |
7 | - | 75% | - | 25% | Cybernetics7 |
8 | - | 50% | - | 50% | Cybernetics8 |
Chances of Obtaining Specific Cybernetics
The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.[1]
Low-tier
Cybernetic | Approx. Chance of Obtaining |
---|---|
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
0.36% |
![]() |
0.36% |
![]() |
0.36% |
![]() |
5.47% |
![]() |
5.47% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
3.65% |
![]() |
1.82% |
![]() |
1.82% |
Mid-tier
Cybernetic | Approx. Chance of Obtaining |
---|---|
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
10.71% |
![]() |
7.14% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
Cyberliver(favilink error!) | 3.57% |
![]() |
3.57% |
![]() |
3.57% |
![]() |
3.57% |
High-tier
Cybernetic | Approx. Chance of Obtaining |
---|---|
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
3.70% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
![]() |
7.41% |
High-tier (with cathedras)
Cybernetic | Approx. Chance of Obtaining |
---|---|
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
3.52% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
7.03% |
![]() |
1.25% |
![]() |
1.25% |
![]() |
1.25% |
![]() |
1.25% |
References
![]() |
This information is reliable as of patch 2.0.202.92. |