Anchor spikes: Difference between revisions
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| desc = Spikes tipped with crysteel are sutured to the skeleton and shoot through the skin and ground when tensed. | | desc = Spikes tipped with crysteel are sutured to the skeleton and shoot through the skin and ground when tensed. | ||
{{Qud shader|rules|{{(}}You cannot be forced to move by physical means | {{Qud shader|rules|{{(}}You cannot be forced to move by physical means. | ||
Target body parts: Feet | Target body parts: Feet | ||
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 02:41, 19 January 2024
anchor spikes
1 lb. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
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AnchorSpikes |
Spawns in
|
|
Infobox data from game version 2.0.206.57
|
[Implant] - anchor spikes
Spikes tipped with crysteel are sutured to the skeleton and shoot through the skin and ground when tensed.
You cannot be forced to move by physical means.
Target body parts: Feet
License points: 2
Only compatible with True Kin genotypes
This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added.
Cybernetic Info
License point cost
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2 |
---|---|
Slots
|
Feet |
Destroyed when removed
|
No |