Anchor spikes: Difference between revisions
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Trashmonks (talk | contribs) |
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| desc = Spikes tipped with crysteel are sutured to the skeleton and shoot through the skin and ground when tensed. | | desc = Spikes tipped with crysteel are sutured to the skeleton and shoot through the skin and ground when tensed. | ||
{{Qud shader|rules|{{(}}You cannot be forced to move by physical means | {{Qud shader|rules|{{(}}You cannot be forced to move by physical means. | ||
Target body parts: Feet | Target body parts: Feet | ||
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 02:41, 19 January 2024
anchor spikes
1 lb. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
AnchorSpikes |
Spawns in
|
|
Infobox data from game version 2.0.206.57
|
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This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Anchor spikes by editing it. Remove this template once a description is added.
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
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Feet |
Destroyed when removed
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No |
|