Haggabah, Who Plies The Umbral Path
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
Level: 19 | |
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Acid Res: 0 Elec Res: 25 Cold Res: 50 Heat Res: 0 | |
Character
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T |
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ID?
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Troll King 3 |
Faction
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trolls (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Tier
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3 |
Inventory
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Inventory
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x1(100%) \adumbral hand0 4/9 x2(100%) | |
Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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troll corpse(favilink error!) (90%) |
Role
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Hero |
Extra info:
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The wraith troll, a shade of a shade, Haggabah is discernible only as a shadow that is somehow darker than the absence of light.
Haggabah, Who Plies The Umbral Path is a unique character affiliated with the Trolls faction. He is the third boss located in the 4 floor of Bethesda Susa. He focuses on using his invisibility and \adumbral hands to deal unresistable 1d7+1112-18 (Avg: 15) umbral elemental damage.
Invisibility
Haggabah, Who Plies The Umbral Path has a unique mutation that causes him to be invisible in response to all light sources. Because of this, he cannot be seen or interacted with normally. However his location can be estimated by looking at any splashes of convalessence, and where troll foals spawn, which are visible. The player can also hover over Haggabah's tile in the targeting UI, which the cursor will blink with a ≈.
To be able to see and interact with Haggabah, he must be in complete darkness away from any light sources, which includes the glow caused by the convalessence pools. The player character must also have penetrating radar, night-vision goggles, night vision (the cybernetic implant), or Night Vision (the mutation). The night vision granted by skulk injectors do not work since they are considered light sources in code. Additionally, Heightened Hearing will allow the player to see Haggabah, but will not permit them to interact with him.
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