Cybernetics
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This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Cybernetics are one aspect of character creation in Caves of Qud. They can be obtained at Cybernetics Racks. The player character can then install these cybernetics at a nearby Cybernetic Rook, permitted the fact that they are True kin and have enough License points to install them. License points can be gained by upgrading the license using Cybernetic Credit Wedges.
Cybernetics
For a full list with additional details, visit List of Cybernetics.
Toggle columns: Destroyed when Removed - Starting Arcologies - CyberneticID - Weight
Cybernetic | Cost | Slots | Destroyed when Removed | Starting Arcologies | CyberneticID | Weight | |
---|---|---|---|---|---|---|---|
Cybernetic | Cost | Slots | Destroyed when Removed | Starting Arcologies | CyberneticID | Weight | |
optical bioscanner | 1 | Face | No | General | BiologicalIndexer | 0.0 | |
optical technoscanner | 1 | Face | No | General | TechnologicalIndexer | 0.0 | |
force modulator | 1 | Hands • Feet • Body • Back • Face • Arm • Head | No | ForceModulator | 0.0 | ||
cherubic visage | 1 | Face | No | Artifex • Consul • Praetorian • Eunuch | CherubicVisage | 1.0 | |
electromagnetic sensor | 1 | Head • Face • Back • Body • Feet • Arm • Hands | No | ElectromagneticSensor | 0.0 | ||
Skillsoft [low sp] | 1 | Head | No | SingleSkillsoft1 | 0.0 | ||
navigation system | 1 | Head • Arm • Hands • Body • Back | No | NavigationSystem | 0.0 | ||
tibular hydrojets | 1 | Feet | Yes | TibularHydrojets | 1.0 | ||
skin glitter | 1 | Face • Arm • Head • Hands • Feet | No | SkinGlitter1 | 0.0 | ||
dermal insulation | 2 | Body • Head • Back | Yes | General | DermalInsulation | 3.0 | |
night vision | 2 | Face | No | General | NightVision | 0.0 | |
hyper-elastic ankle tendons | 2 | Feet | No | General | HyperElasticAnkleTendons | 1.0 | |
parabolic muscular subroutine | 2 | Arm | No | General | ParabolicMuscularSubroutine | 0.0 | |
translucent skin | 2 | Body • Back | No | General | TranslucentSkin | 5.0 | |
stabilizer arm locks | 2 | Arm | No | General | StabilizerArmLocks | 5.0 | |
rapid release finger flexors | 2 | Hands | No | General | RapidReleaseFingerFlexors | 1.0 | |
carbide hand bones | 2 | Hands | No | General | CarbideHandBones | 15.0 | |
pentaceps | 2 | Feet | No | General | Pentaceps | 10.0 | |
communications interlock | 2 | Hands • Feet • Body • Back • Face • Arm • Head | No | CommunicationsInterlock | 1.0 | ||
inflatable axons | 2 | Head | No | General | InflatableAxons | 0.0 | |
nocturnal apex | 2 | Head | No | Priest of All Suns • Priest of All Moons • Syzygyrior • Horticulturist | NocturnalApex | 0.0 | |
air current microsensor | 2 | Body • Head | No | Child of the Deep • Child of the Wheel • Child of the Hearth • Fuming God-Child | AirCurrentMicrosensor | 0.0 | |
Skillsoft [medium sp] | 2 | Head | No | SingleSkillsoft2 | 0.0 | ||
Schemasoft [low-tier] | 2 | Head | Yes | Schemasoft2 | 0.0 | ||
pneumatic pistons | 2 | Feet | No | PneumaticPistons | 8.0 | ||
reactive cranial plating | 2 | Head | No | ReactiveCranialPlating | 2.0 | ||
phase harmonic modulator | 2 | Hands • Feet • Body • Back • Face • Arm • Head | No | PhaseHarmonicModulator | 1.0 | ||
fire suppression system | 2 | Head • Body • Back | No | FireSuppressionSystem | 3.0 | ||
anchor spikes | 2 | Feet | No | AnchorSpikes | 1.0 | ||
skin glitter | 2 | Back • Body | No | SkinGlitter2 | 0.0 | ||
grounding shunts | 2 | Feet | No | GroundingShunts | 1.0 | ||
dermal plating | 3 | Body • Head • Back | No | DermalPlating | 10.0 | ||
transparent skin | 3 | Body • Back | No | TransparentSkin | 5.0 | ||
bionic hands | 3 | Hands | No | BionicHands | 5.0 | ||
bionic arm | 3 | Arm | No | BionicArm | 8.0 | ||
ultra-elastic ankle tendons | 3 | Feet | No | UltraElasticAnkleTendons | 1.0 | ||
beautiful visage | 3 | Face | No | BeautifulVisage | 1.0 | ||
dopamine synth | 3 | Head | No | DopamineSynth | 0.0 | ||
bionic heart | 3 | Body | No | BionicHeart | 2.0 | ||
giant hands | 3 | Hands | No | GiantHands | 3.0 | ||
security interlock | 3 | Hands • Feet • Body • Back • Face • Arm • Head | Yes | SecurityInterlock | 1.0 | ||
intravenous port | 3 | Hands • Feet • Body • Back • Face • Arm • Head | No | IntravenousPort | 0.0 | ||
high-grade dermal insulation | 3 | Body • Head • Back | Yes | HighGradeDermalInsulation | 3.0 | ||
matter recompositer | 3 | Body | No | MatterRecompositer | 5.0 | ||
custom visage | 3 | Face | Yes | CustomVisage | 0.0 | ||
Skillsoft [high sp] | 3 | Head | No | SingleSkillsoft3 | 0.0 | ||
Schemasoft [mid-tier] | 3 | Head | Yes | Schemasoft3 | 0.0 | ||
equipment rack | 3 | Body | No | EquipmentRack | 0.0 | ||
bionic liver | 3 | Body | No | BionicLiver | 0.0 | ||
anomaly fumigator | 3 | Hands • Feet • Body • Back • Face • Arm • Head | No | AnomalyFumigator | 1.0 | ||
medassist module | 3 | Body • Back • Arm | No | MedassistModule | 1.0 | ||
palladium electrodeposits | 3 | Head • Body • Back • Arm | No | PalladiumElectrodeposits | 1.0 | ||
fullerite hand bones | 4 | Hands | No | FulleriteHandBones | 18.0 | ||
motorized treads | 4 | Feet | No | MotorizedTreads | 75.0 | ||
Schemasoft [high-tier] | 4 | Head | Yes | Schemasoft4 | 0.0 | ||
reactive trauma plate | 4 | Body | No | ReactiveTraumaPlate | 4.0 | ||
onboard recoiler | 4 | Hands • Feet • Body • Back • Face • Arm • Head | No | OnboardRecoiler | 1.0 | ||
magnetic core | 4 | Body | No | MagneticCore | 15.0 | ||
phase-adaptive scope | 4 | Back | No | Phase-Adaptive Scope | 0.0 | ||
precision force lathe | 4 | Head • Arm • Body • Back | No | PrecisionForceLathe | 0.0 | ||
micromanipulator array | 5 | Hands | No | MicromanipulatorArray | 2.0 | ||
grafted mirror arm | 5 | Arm | No | GraftedMirrorArm | 8.0 | ||
gun rack | 6 | Back | No | GunRack | 20.0 | ||
penetrating radar | 6 | Body • Back • Head • Face • Arm | No | PenetratingRadar | 0.0 | ||
biodynamic power plant | 6 | Body | No | BiodynamicPowerPlant | 2.0 | ||
stasis projector | 6 | Head • Arm • Hands • Body • Back | No | StasisProjector | 1.0 | ||
holographic visage | 6 | Face | No | HolographicVisage | 0.0 | ||
crysteel hand bones | 8 | Hands | No | CrysteelHandBones | 9.0 | ||
Skillsoft plus | 8 | Head | No | TreeSkillsoft | 0.0 | ||
high-fidelity matter recompositer | 8 | Body | No | HighFidelityMatterRecompositer | 5.0 | ||
optical multiscanner | 8 | Face | No | OpticalMultiscanner | 0.0 | ||
social coprocessor | 8 | Head | No | SocialCoprocessor | 0.0 | ||
stasis entangler | 8 | Feet • Back • Body | No | StasisEntangler | 3.0 | ||
cathedra with sapphire tracery | 12 | Back | No | CathedraSapphire | 20.0 | ||
cathedra with ruby tracery | 12 | Back | No | CathedraRuby | 20.0 | ||
cathedra with white opal tracery | 12 | Back | No | CathedraWhiteOpal | 20.0 | ||
cathedra with black opal tracery | 12 | Back | No | CathedraBlackOpal | 20.0 |