Scorpiock
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 Level:  5   | |
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 Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0  | |
 Character  
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 ID?  
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 Scorpiock  | 
 Faction  
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 arachnids (Loved100 Reputation)  | 
 Demeanor  
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 neutral  | 
 Gender  
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 Inventory 
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 Inventory 
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 Skills 
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 Skills 
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 Mutations 
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 Mutations 
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 Corpse Dropped  
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 Experience?  
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 125 XP  | 
 XP Tier  
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 1  | 
 Role  
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 Brute  | 
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 Extra info: 
 
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Infobox data from game version 2.0.207.99 
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A scorpiock is a creature belonging to the arachnids faction.
Scorpiocks attack in melee with their 
claws, natural axe weapons that deal 1d31-3 (Avg: 2) damage each, and their 
bite, a natural short blade weapon that deals 1d41-4 (Avg: 2.5) damage. To compliment these weapons, scorpiocks possess the Axe Proficiency and Short Blade Expertise skills.[1]
Scorpiocks also possess a 
stinger granted by their level 4 Stinger (Poisoning Venom) mutation. This stinger is a long blade weapon that deals 1d81-8 (Avg: 4.5) damage and has a penetration value of 8; however, the stinger is only able to penetrate a single time per attack. If the stinger hits, it will deliver venom that deals 4d24-8 (Avg: 6) damage every round for 8-12 rounds. Scorpiocks can use their Sting ability to make an attack with their stinger that is guaranteed to hit and penetrate, and will always apply venom.[2]
When a scorpiock dies, it has a 10% chance to drop a 
scorpiock corpse. This corpse can be butchered into 
raw scorpiock meat.[1]
References
| This information is reliable as of patch 2.0.201.73. | 
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