Armor table: Difference between revisions
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(AV/DV symbol treatment) |
(Add 0-DV marks to empty cells) |
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|- | |- | ||
!style="height:3.5em;" |{{AV}}0 | !style="height:3.5em;" |{{AV}}0 | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" |{{favilink|Cloth robe|robe}} | ! style="background:#133" |{{favilink|Cloth robe|robe}} | ||
! style="background:#133" |{{favilink|Slate frock|frock}} | ! style="background:#133" |{{favilink|Slate frock|frock}} | ||
Line 67: | Line 67: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" |{{favilink|Nanoweave vest|nanoweave}} | ! style="background:#133" |{{favilink|Nanoweave vest|nanoweave}} | ||
Line 87: | Line 87: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
|- | |- | ||
!style="height:3.5em;" |{{AV}}7 | !style="height:3.5em;" |{{AV}}7 | ||
Line 141: | Line 141: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" |{{favilink|Chain coif}} | ! style="background:#112" |{{favilink|Chain coif}} | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" | | ! style="background:#133" | | ||
Line 151: | Line 151: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" |{{favilink|Crysteel coronet|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ! style="background:#112" |{{favilink|Crysteel coronet|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
|- | |- | ||
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! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" |{{favilink|Elastyne gloves|&Kelastyne}}† | ! style="background:#133" |{{favilink|Elastyne gloves|&Kelastyne}}† | ||
Line 195: | Line 195: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" |{{favilink|Quartzfur gloves|&Yquartzfur}} | ! style="background:#112" |{{favilink|Quartzfur gloves|&Yquartzfur}} | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" | | ! style="background:#133" | | ||
Line 205: | Line 205: | ||
! style="background:#112" |{{favilink|Crysteel gauntlets|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ! style="background:#112" |{{favilink|Crysteel gauntlets|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
|- | |- | ||
Line 249: | Line 249: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" | | ! style="background:#133" | | ||
Line 259: | Line 259: | ||
! style="background:#112" |{{favilink|Crysteel boots|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ! style="background:#112" |{{favilink|Crysteel boots|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}}} | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
|- | |- | ||
Line 374: | Line 374: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" |{{favilink|Quantum mote|&Mmote}} | ! style="background:#133" |{{favilink|Quantum mote|&Mmote}} | ||
! style="background:#133" |{{favilink|Chiral rings|&Crings}}‡ | ! style="background:#133" |{{favilink|Chiral rings|&Crings}}‡ | ||
Line 410: | Line 410: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" |{{favilink|Wooden buckler|wooden}}§ | ! style="background:#112" |{{favilink|Wooden buckler|wooden}}§ | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" | | ! style="background:#133" | | ||
Line 420: | Line 420: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" |{{favilink|Steel buckler|&ysteel}}§ | ! style="background:#112" |{{favilink|Steel buckler|&ysteel}}§ | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
! style="background:#133" | | ! style="background:#133" | | ||
! style="background:#133" | | ! style="background:#133" | | ||
Line 440: | Line 440: | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#112" | | ! style="background:#112" | | ||
! style="background:#122" | | ! style="background:#122" |{{DV|0}} | ||
|- | |- | ||
!style="height:3.5em;" |{{AV}}5 | !style="height:3.5em;" |{{AV}}5 |
Revision as of 01:51, 15 November 2021
This table summarizes the AV and DV bonuses of various body armor items. The lower left of this table represents Qud's heaviest armors while the upper right represents the lightest, most evasion-oriented armors.
This is not currently an exhaustive listing; for each AV/DV combination, only the most common example is listed.
Positive and negative values of DV are represented by cell coloring. This table's X-axis represents the sum of AV and DV.
* Not obtainable by normal means. † This item boosts agility by 1, giving an effective +½ DV. ‡ This item takes up additional slots as noted in its article. § This item is a buckler and can be worn on an arm or a hand.