Carbide hand bones: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 12: Line 12:
| tilecolors = br
| tilecolors = br
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| dynamictable = {{Dynamic object|Items|CarbideHandBones}}
| unidentifiedimage = carbide hand bones unidentified.png
| unidentifiedimage = carbide hand bones unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 24: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 13:43, 26 October 2021

carbide hand bones
$
120.00
Commerce Value
15
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

CarbideHandBones

Spawns in

Items

[Implant] - carbide hand bones

Blue carbide merely dents where weak collagen would be smashed to bits.

Your fists deal 2d3 damage.

Target body parts: Hands
License points: 2
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

2

Slots

Hands

Destroyed when removed

No

This implant currently only affects the pair of hands it's implanted on, although few True Kin would notice a difference.

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.