Common Odd Encounters

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This information is reliable as of patch 2.0.206.63. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.206.63.

All chances are rounded to the hundreths place.

Weight: 1500 - 41.61%

Bunch of Trash

8-16 piles of trash.

Weight: 1000 - 27.74%

Pools of Cave Fish

Large Boulders

1d41-4 (Avg: 2.5) large boulders. Not necessarily a cragmensch massacre.

Bones

1d61-6 (Avg: 3.5) bones.

Current Campsite

Abandoned Campsite

Discarded Item

A random zone-tier item.

Scattered Ruins

There are 3 variants of scattered ruins, and each have 1-3 zone-tier turrets and a 25% chance of a RandomChest.

Tarnished Chrome

Concrete

Fulcrete

Weight: 500 - 13.87%

Oasis

A patch of grass containing:

There is a 15% chance for there to be a camp set up by the oasis, consisting of:

Yonderbrush Patch

A patch of 1d41-4 (Avg: 2.5) hidden yonderbrushes.

Sultan Shrine

Mimic and its Prior Prey

Ray Cat

A small kitty.

Bear and Honey Pools

Rotting Corpse

Bunch of Trash with Arconaut

Weight: 300 - 8.32%

Nephilim Shrine

Weight: 200 - 5.55%

Study

Argent Father Statue

Tech Infrastructure

There are three variants of the tech infrastructure encounter, which are:

Electric Infrastructure

  • 1-3 piece of with the "DeepElectricalPowerConsumer" tag
  • 1 piece of with the "DeepElectricalPowerProducer" tag

Hydraulic Infrastructure

  • 1-3 piece of with the "DeepHydraulicPowerConsumer" tag
  • 1 piece of with the "DeepHydraulicPowerProducer" tag

Mechanical Infrastructure

  • 1-3 piece of with the "DeepMechanicalPowerConsumer" tag
  • 1 piece of with the "DeepMechanicalPowerProducer" tag

Lone Pariah Camp

Alchemist Lab

Workshop

Air Wells

A patch of grass containing:

Weight: 100 - 2.77%

Space-Time Vortex

  • 1 static space-time vortex
  • 4 piles of 2-3 objects from the same tier (any number from 1 to 7) using DynamicInheritsTable

Group of Sultan Shrines

Abandoned Forge

Dead Adventurer

  • 1 humanoid corpse
  • 1 zone-tier melee weapon (possibly 2 if the chosen weapon is a short blade) using DynamicInheritsTable (95% chance)
  • 0-2 pieces of zone-tier armor using DynamicInheritsTable (95% chance)
  • 0-4 zone-tier items using DynamicInheritsTable
  • 6-10 bones

Odd Living Room

Deep Shaft

A deep shaft.

Ogre Ape Massacre

Albino Ape Massacre

Statue Garden

A patch of grass containing:

Sparking Baetyl

Weight: 5 - 0.14%

Abandoned Temple Mecha

Either a temple mecha mk Ia or a temple mecha mk Ib whose mecha power core has low or no power. It is surrounded by 3-6 pieces of zone-tier scrap and 2-3 piles of trash.