Cybernetics
Jump to navigation
Jump to search
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Cybernetics are one aspect of character creation in Caves of Qud. They can be obtained at Cybernetics Racks. The player character can then install these cybernetics at a nearby Cybernetic Rook, permitted the fact that they are True kin and have enough License points to install them. License points can be gained by upgrading the license using Cybernetic Credit Wedges.
Cybernetics
For a full list with additional details, visit List of Cybernetics.
Toggle columns: Destroyed when Removed - Starting Arcologies - CyberneticID - Weight
Cybernetic | Cost | Slots | Destroyed when Removed | Starting Arcologies | CyberneticID | Weight | |
---|---|---|---|---|---|---|---|
Cybernetic | Cost | Slots | Destroyed when Removed | Starting Arcologies | CyberneticID | Weight | |
cherubic visage | 1 | Face | No | Artifex • Consul • Praetorian • Eunuch | CherubicVisage | 1.0 | |
electromagnetic sensor | 1 | Head • Face • Back • Body • Feet • Arm • Hands | No | ElectromagneticSensor | 0.0 | ||
force modulator | 1 | Hands • Feet • Body • Back • Face • Arm • Head | No | ForceModulator | 0.0 | ||
navigation system | 1 | Head • Arm • Hands • Body • Back | No | NavigationSystem | 0.0 | ||
optical bioscanner | 1 | Face | No | General | BiologicalIndexer | 0.0 | |
optical technoscanner | 1 | Face | No | General | TechnologicalIndexer | 0.0 | |
Skillsoft [low sp] | 1 | Head | No | SingleSkillsoft1 | 0.0 | ||
skin glitter | 1 | Face • Arm • Head • Hands • Feet | No | SkinGlitter1 | 0.0 | ||
tibular hydrojets | 1 | Feet | Yes | TibularHydrojets | 1.0 | ||
air current microsensor | 2 | Body • Head | No | Child of the Deep • Child of the Wheel • Child of the Hearth • Fuming God-Child | AirCurrentMicrosensor | 0.0 | |
anchor spikes | 2 | Feet | No | AnchorSpikes | 1.0 | ||
carbide hand bones | 2 | Hands | No | General | CarbideHandBones | 15.0 | |
communications interlock | 2 | Hands • Feet • Body • Back • Face • Arm • Head | No | CommunicationsInterlock | 1.0 | ||
dermal insulation | 2 | Body • Head • Back | Yes | General | DermalInsulation | 3.0 | |
fire suppression system | 2 | Head • Body • Back | No | FireSuppressionSystem | 3.0 | ||
grounding shunts | 2 | Feet | No | GroundingShunts | 1.0 | ||
hyper-elastic ankle tendons | 2 | Feet | No | General | HyperElasticAnkleTendons | 1.0 | |
inflatable axons | 2 | Head | No | General | InflatableAxons | 0.0 | |
night vision | 2 | Face | No | General | NightVision | 0.0 | |
nocturnal apex | 2 | Head | No | Priest of All Suns • Priest of All Moons • Syzygyrior • Horticulturist | NocturnalApex | 0.0 | |
parabolic muscular subroutine | 2 | Arm | No | General | ParabolicMuscularSubroutine | 0.0 | |
pentaceps | 2 | Feet | No | General | Pentaceps | 10.0 | |
phase harmonic modulator | 2 | Hands • Feet • Body • Back • Face • Arm • Head | No | PhaseHarmonicModulator | 1.0 | ||
pneumatic pistons | 2 | Feet | No | PneumaticPistons | 8.0 | ||
rapid release finger flexors | 2 | Hands | No | General | RapidReleaseFingerFlexors | 1.0 | |
reactive cranial plating | 2 | Head | No | ReactiveCranialPlating | 2.0 | ||
Schemasoft [low-tier] | 2 | Head | Yes | Schemasoft2 | 0.0 | ||
Skillsoft [medium sp] | 2 | Head | No | SingleSkillsoft2 | 0.0 | ||
skin glitter | 2 | Back • Body | No | SkinGlitter2 | 0.0 | ||
stabilizer arm locks | 2 | Arm | No | General | StabilizerArmLocks | 5.0 | |
translucent skin | 2 | Body • Back | No | General | TranslucentSkin | 5.0 | |
anomaly fumigator | 3 | Hands • Feet • Body • Back • Face • Arm • Head | No | AnomalyFumigator | 1.0 | ||
beautiful visage | 3 | Face | No | BeautifulVisage | 1.0 | ||
bionic arm | 3 | Arm | No | BionicArm | 8.0 | ||
bionic hands | 3 | Hands | No | BionicHands | 5.0 | ||
bionic heart | 3 | Body | No | BionicHeart | 2.0 | ||
bionic liver | 3 | Body | No | BionicLiver | 0.0 | ||
custom visage | 3 | Face | Yes | CustomVisage | 0.0 | ||
dermal plating | 3 | Body • Head • Back | No | DermalPlating | 10.0 | ||
dopamine synth | 3 | Head | No | DopamineSynth | 0.0 | ||
equipment rack | 3 | Body | No | EquipmentRack | 0.0 | ||
giant hands | 3 | Hands | No | GiantHands | 3.0 | ||
high-grade dermal insulation | 3 | Body • Head • Back | Yes | HighGradeDermalInsulation | 3.0 | ||
intravenous port | 3 | Hands • Feet • Body • Back • Face • Arm • Head | No | IntravenousPort | 0.0 | ||
matter recompositer | 3 | Body | No | MatterRecompositer | 5.0 | ||
medassist module | 3 | Body • Back • Arm | No | MedassistModule | 1.0 | ||
palladium electrodeposits | 3 | Head • Body • Back • Arm | No | PalladiumElectrodeposits | 1.0 | ||
Schemasoft [mid-tier] | 3 | Head | Yes | Schemasoft3 | 0.0 | ||
security interlock | 3 | Hands • Feet • Body • Back • Face • Arm • Head | Yes | SecurityInterlock | 1.0 | ||
Skillsoft [high sp] | 3 | Head | No | SingleSkillsoft3 | 0.0 | ||
transparent skin | 3 | Body • Back | No | TransparentSkin | 5.0 | ||
ultra-elastic ankle tendons | 3 | Feet | No | UltraElasticAnkleTendons | 1.0 | ||
fullerite hand bones | 4 | Hands | No | FulleriteHandBones | 18.0 | ||
magnetic core | 4 | Body | No | MagneticCore | 15.0 | ||
motorized treads | 4 | Feet | No | MotorizedTreads | 75.0 | ||
onboard recoiler | 4 | Hands • Feet • Body • Back • Face • Arm • Head | No | OnboardRecoiler | 1.0 | ||
phase-adaptive scope | 4 | Back | No | Phase-Adaptive Scope | 0.0 | ||
precision force lathe | 4 | Head • Arm • Body • Back | No | PrecisionForceLathe | 0.0 | ||
reactive trauma plate | 4 | Body | No | ReactiveTraumaPlate | 4.0 | ||
Schemasoft [high-tier] | 4 | Head | Yes | Schemasoft4 | 0.0 | ||
grafted mirror arm | 5 | Arm | No | GraftedMirrorArm | 8.0 | ||
micromanipulator array | 5 | Hands | No | MicromanipulatorArray | 2.0 | ||
biodynamic power plant | 6 | Body | No | BiodynamicPowerPlant | 2.0 | ||
gun rack | 6 | Back | No | GunRack | 20.0 | ||
holographic visage | 6 | Face | No | HolographicVisage | 0.0 | ||
penetrating radar | 6 | Body • Back • Head • Face • Arm | No | PenetratingRadar | 0.0 | ||
stasis projector | 6 | Head • Arm • Hands • Body • Back | No | StasisProjector | 1.0 | ||
crysteel hand bones | 8 | Hands | No | CrysteelHandBones | 9.0 | ||
high-fidelity matter recompositer | 8 | Body | No | HighFidelityMatterRecompositer | 5.0 | ||
optical multiscanner | 8 | Face | No | OpticalMultiscanner | 0.0 | ||
Skillsoft plus | 8 | Head | No | TreeSkillsoft | 0.0 | ||
social coprocessor | 8 | Head | No | SocialCoprocessor | 0.0 | ||
stasis entangler | 8 | Feet • Back • Body | No | StasisEntangler | 3.0 | ||
cathedra with black opal tracery | 12 | Back | No | CathedraBlackOpal | 20.0 | ||
cathedra with ruby tracery | 12 | Back | No | CathedraRuby | 20.0 | ||
cathedra with sapphire tracery | 12 | Back | No | CathedraSapphire | 20.0 | ||
cathedra with white opal tracery | 12 | Back | No | CathedraWhiteOpal | 20.0 |