Data disk

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Revision as of 20:16, 3 October 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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data disk
Data disk.png
$
100.00
Commerce Value
1
lb.
Weight
Character

ID?Use this ID to Wish for the item

DataDisk

data disk

A slender crystalline disk containing blueprints.

Perfect

Data disks, also referred to as schematics, teach the player how to build items or apply mods to items, and require the Tinkering skill. After using a data disk, the player gains permanent knowledge about how to build the item or apply the mod. However, there is a cost associated with such tinkering - each item built or modded consumes an amount of the player's bits.

The data disk is consumed upon use.

Data disks are dynamically generated based on the items and item mods in the game. Most complex items and mods will have a corresponding data disk, but a small handful of things are tagged for exclusion from data disk generation, such as blast cannon and swarm rack.

Data disks can be found as random loot, but they are also sold by vendors, such as the following. Most of these vendors will regularly restock new data disks.

The Tinkering skill is required to be able to see what a data disk will teach. Without the Tinkering skill, all data disks are simply named "data disk".

List of Possible Data Disks

Items

These data discs can teach a player how to build the associated item. The <0> bits are randomized each playthrough, as described on the Bits page.

Error 1054: Unknown column 'Bits' in 'field list' (localhost)

Function: CargoSQLQuery::run Query: SELECT CONCAT('<span style="font-family: Source Code Pro; font-weight: 900; font-size: 17px;">{{qud text|data disk:}} ',DisplayName,' {{bits|',Bits,'}}</span>') AS `Data Disk`,CONCAT('',TinkerTier,'') AS `Required Skill` FROM `ItemsTable` LEFT OUTER JOIN `GeneralData` ON ((`ItemsTable`.`JoinKey`=`GeneralData`.`JoinKey`)) WHERE Complexity IS NOT NULL AND Complexity > 0 AND CanBuild = 1 ORDER BY `PlainName` LIMIT 999

Mods

These data discs can teach a player how to apply the associated item mod to any item that qualifies for that mod.

Data Disk Required Skill
data disk: [Item mod] - airfoil <1> Tinker I
data disk: [Item mod] - counterweighted <2> Tinker I
data disk: [Item mod] - displacer <6> Tinker II
data disk: [Item mod] - drum-loaded <2> Tinker I
data disk: [Item mod] - electrified <2> Tinker I
data disk: [Item mod] - feathered <2> Tinker I
data disk: [Item mod] - fitted with cleats <1> Tinker I
data disk: [Item mod] - fitted with suspensors <7> Tinker III
data disk: [Item mod] - flaming <2> Tinker I
data disk: [Item mod] - flexiweaved <2> Tinker I
data disk: [Item mod] - freezing <2> Tinker I
data disk: [Item mod] - gesticulating <3> Tinker I
data disk: [Item mod] - high-capacity <1> Tinker I
data disk: [Item mod] - jacked <4> Tinker II
data disk: [Item mod] - lacquered <1> Tinker I
data disk: [Item mod] - lanterned <2> Tinker I
data disk: [Item mod] - liquid-cooled <3> Tinker I
data disk: [Item mod] - masterwork <1> Tinker I
data disk: [Item mod] - metered <2> Tinker I
data disk: [Item mod] - morphogenetic <7> Tinker III
data disk: [Item mod] - nanon <7> Tinker III
data disk: [Item mod] - nav <3> Tinker I
data disk: [Item mod] - nulling <6> Tinker II
data disk: [Item mod] - overloaded <5> Tinker II
data disk: [Item mod] - padded <1> Tinker I
data disk: [Item mod] - phase-conjugate <6> Tinker II
data disk: [Item mod] - phase-harmonic <6> Tinker II
data disk: [Item mod] - polarized <2> Tinker I
data disk: [Item mod] - radio-powered <4> Tinker II
data disk: [Item mod] - recycling <3> Tinker I
data disk: [Item mod] - refractive <5> Tinker II
data disk: [Item mod] - reinforced <2> Tinker I
data disk: [Item mod] - scaled <2> Tinker I
data disk: [Item mod] - scoped <1> Tinker I
data disk: [Item mod] - serene visage <3> Tinker I
data disk: [Item mod] - serrated <3> Tinker I
data disk: [Item mod] - sharp <1> Tinker I
data disk: [Item mod] - six-fingered <3> Tinker I
data disk: [Item mod] - slender <1> Tinker I
data disk: [Item mod] - spiked <3> Tinker I
data disk: [Item mod] - spring-loaded <2> Tinker I
data disk: [Item mod] - sturdy <1> Tinker I
data disk: [Item mod] - terrifying visage <3> Tinker I
data disk: [Item mod] - two-faced <3> Tinker I
data disk: [Item mod] - visored <1> Tinker I
data disk: [Item mod] - willowy <2> Tinker I
data disk: [Item mod] - with beamsplitter <6> Tinker II
data disk: [Item mod] - with co-processor <6> Tinker II
data disk: [Item mod] - with electromagnetic shielding <5> Tinker II
data disk: [Item mod] - with filters <2> Tinker I
data disk: [Item mod] - wooly <2> Tinker I

Excluded Items

The following complex items are excluded from data disk generation. As a result, the player cannot learn how to craft these items.

Error 1054: Unknown column 'Complexity' in 'where clause' (localhost)

Function: CargoSQLQuery::run Query: SELECT CONCAT('{{favilink page|', `ItemsTable`.`_pageName`,'}}') AS `ItemName` FROM `ItemsTable` LEFT OUTER JOIN `Cybernetics` ON ((`ItemsTable`.`ObjectID`=`Cybernetics`.`CyberneticID`)) LEFT OUTER JOIN `GeneralData` ON ((`ItemsTable`.`JoinKey`=`GeneralData`.`JoinKey`)) WHERE Complexity IS NOT NULL AND Complexity > 0 AND CanBuild = 0 AND CyberneticID IS NULL ORDER BY `GeneralData`.`PlainName` LIMIT 999

Excluded Mods

The following item mods are excluded from data disk generation.