Electrofuge: Difference between revisions
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An {{name}} is a creature belonging to the [[arachnids]] faction. Electrofuges can be found underground, as well as in {{favilink|Ruins}}, within {{favilink|Grit Gate}}, and underground in the {{favilink|Rust Wells}}.{{File Ref|file=EncounterTables}} | |||
Electrofuges attack in melee with their {{favilink page|Data:bite (electrofuge)}}, a natural [[axe]] weapon that deals {{Heart}}{{dice tooltip|2d3}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} | |||
Electrofuges also attack via their "Discharge" ability, granted by their unique "Electrified Carapace" mutation, which they possess at level 1.<ref name="Object"/> This ability utilizes "charges", which are accumulated by an electrofuge at a rate of 1 charge every 39 rounds, up to a maximum of 5 charges. An electrofuge can expend all of its accumulated charges to discharge electricity onto an adjacent target, which will deal {{Heart}}{{dice tooltip|1d4}} electrical damage for every charge spent. This discharge is able to arc to creatures adjacent to the target. | |||
Electrified Carapace also grants an electrofuge the "Electrical Shield" toggleable ability. When toggled, an electrofuge will flash {{qud text|&Ywhite}}, and any melee attacks made against the electrofuge will release an electrical discharge onto the attacker as per the Discharge ability, so long as the electrofuge has accumulated charges to expend.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=OldElectricalGeneration}} | |||
{{References|2.0.201.73}} | |||
{{Creature Navbox|Arachnids}} | {{Creature Navbox|Arachnids}} | ||
[[Category:Spiders]] | [[Category:Spiders]] |
Revision as of 01:02, 10 March 2021
Level: 5 | |
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Acid Res: 0 Elec Res: 50 Cold Res: 0 Heat Res: 0 | |
Character
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y |
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ID?
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Electrofuge |
Faction
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arachnids (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Inventory
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Inventory
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\bite2d3 4/1004 x1(100%) | |
Mutations
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Mutations
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Corpse Dropped
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electrofuge corpse(favilink error!) (10%) |
Experience?
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125 XP |
XP Tier
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1 |
Role
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Lurker |
Spawns in
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Extra info:
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Infobox data from game version 2.0.201.60
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The tiny hairs of this dog-sized spider stick straight up and crackle with electrical energy.
An electrofuge is a creature belonging to the arachnids faction. Electrofuges can be found underground, as well as in ruins, within Grit Gate, and underground in the Rust Wells.[1]
Electrofuges attack in melee with their \bite, a natural axe weapon that deals 2d32-6 (Avg: 4) damage.[2]
Electrofuges also attack via their "Discharge" ability, granted by their unique "Electrified Carapace" mutation, which they possess at level 1.[2] This ability utilizes "charges", which are accumulated by an electrofuge at a rate of 1 charge every 39 rounds, up to a maximum of 5 charges. An electrofuge can expend all of its accumulated charges to discharge electricity onto an adjacent target, which will deal 1d41-4 (Avg: 2.5) electrical damage for every charge spent. This discharge is able to arc to creatures adjacent to the target.
Electrified Carapace also grants an electrofuge the "Electrical Shield" toggleable ability. When toggled, an electrofuge will flash white, and any melee attacks made against the electrofuge will release an electrical discharge onto the attacker as per the Discharge ability, so long as the electrofuge has accumulated charges to expend.[3]
References
This information is reliable as of patch 2.0.201.73. |
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