Electromagnetic sensor: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 15: Line 15:
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.


{{Qud shader|rules|{{(}}You detect nearby robots without having to see them.{{)}}}}
{{Qud shader|rules|{{(}}You detect nearby robots without having to see them.
{{Qud shader|rules|{{(}}
 
Target body parts: Head, Face, Back, Body, Feet, Arm, Hands
Target body parts: Head, Face, Back, Body, Feet, Arm, Hands
License points: 1
License points: 1

Revision as of 04:38, 4 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
electromagnetic sensor
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

ElectromagneticSensor

[Implant] - electromagnetic sensor

Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.

You detect nearby robots without having to see them.

Target body parts: Head, Face, Back, Body, Feet, Arm, Hands
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Head Face Back Body Feet Arm Hands

Destroyed when removed

No

This article looks like it has no description. You can write a bit about Electromagnetic sensor by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Electromagnetic sensor by editing it. Remove this template once a description is added.