Electromagnetic sensor: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
Line 13: Line 13:
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_1point
| inheritingfrom = BaseCybernetics2Equipment_1point
| unknowntile = electromagnetic sensor unidentified.png
| unidentifiedinfo = {{Unidentified info | tile = electromagnetic sensor unidentified.png | name = weird artifact | altname = device }}
| unknownname = weird artifact
| unknownaltname = device
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.



Revision as of 00:36, 18 December 2020

electromagnetic sensor
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

ElectromagneticSensor

[Implant] - electromagnetic sensor

Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.

You detect nearby robots without having to see them.

Target body parts: Head, Face, Back, Body, Feet, Arm, Hands
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Head Face Back Body Feet Arm Hands

Destroyed when removed

No

This article looks like it has no description. You can write a bit about Electromagnetic sensor by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Electromagnetic sensor by editing it. Remove this template once a description is added.