Force modulator: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 15: Line 15:
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.


{{Qud shader|rules|{{(}}You can walk through forcefields.{{)}}}}
{{Qud shader|rules|{{(}}You can walk through forcefields.
{{Qud shader|rules|{{(}}
 
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
License points: 1

Revision as of 04:38, 4 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
force modulator
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

ForceModulator

[Implant] - force modulator

The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.

You can walk through forcefields.

Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Hands Feet Body Back Face Arm Head

Destroyed when removed

No

This article looks like it has no description. You can write a bit about Force modulator by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Force modulator by editing it. Remove this template once a description is added.