Force modulator: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
Line 12: Line 12:
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_1point
| inheritingfrom = BaseCybernetics2Equipment_1point
| unknowntile = force modulator unidentified.png
| unknownname = weird artifact
| unknownaltname = device
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.


Line 20: Line 23:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.53
| gameversion = 2.0.201.56
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 21:32, 17 December 2020

force modulator
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

ForceModulator

[Implant] - force modulator

The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.

You can walk through forcefields.

Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Hands Feet Body Back Face Arm Head

Destroyed when removed

No

This article looks like it has no description. You can write a bit about Force modulator by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Force modulator by editing it. Remove this template once a description is added.