Fullerite hand bones

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Revision as of 19:05, 2 November 2021 by Illuminatiswag (talk | contribs) (updated to reflect the addition of crysteel hand bones)
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fullerite hand bones
$
240.00
Commerce Value
18
lbs.
Weight
Complexity

5

Character

ç

ID?Use this ID to Wish for the item

FulleriteHandBones

Spawns in

Items

[Implant] - fullerite hand bones

Black fullerite merely dents where weak collagen would be smashed to bits.

Your fists deal 2d4+1 damage.

Target body parts: Hands
License points: 4
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

4

Slots

Hands

Destroyed when removed

No

The fullerite hand bones are the second-highest-damage unarmed implements available to the player in Caves of Qud, after crysteel hand bones.

This implant currently only affects the pair of hands it's implanted on, although few True Kin would notice a difference.

Obtaining

Unlike the carbide hand bones, the player cannot choose to start with fullerite hand bones. Instead, they must find them somewhere in the world, primarily either by purchasing from a gutsmonger or in a cybernetics rack attached to a becoming nook.