Gun rack: Difference between revisions

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imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(30 intermediate revisions by 7 users not shown)
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{{DisambigMsg|the cybernetic|the container|Gun rack (furniture)}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;Ygun rack}}
| title = {{Qud text|{{Qud shader|Y|{{(}}gun rack{{)}}}}}}
| image = gun rack.png
| image = gun rack.png
| overrideimages = {{altimage start}}{{altimage | gun rack identified.png | type = identified}}{{altimage | gun rack unidentified.png | type = unidentified}}{{altimage end}}
| weight = 20
| weight = 20
| featureweightinfo = yes
| commerce = 240
| commerce = 240
| id = GunRack
| complexity = 5
| colorstr = &amp;C
| colorstr = &amp;C
| renderstr = .
| tilecolors = Cr
| id = GunRack
| renderstr = ç
| inheritingfrom = BaseCyberneticsEquipment_4point
| dynamictable = {{Dynamic object|Items|GunRack}}
| unidentifiedimage = gun rack unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = The back-mounted gun rack of polished chrome has two slots for pistols to sit over each shoulder or for a single rifle to sit over the shoulder of choice.
| desc = The back-mounted gun rack of polished chrome has two slots for pistols to sit over each shoulder or for a single rifle to sit over the shoulder of choice.


&amp;CYou gain an additional left and right missile weapon slot.
{{Qud shader|rules|{{(}}You gain an additional left and right missile weapon slot.
&amp;CYou cannot wear equipment on your back.
You cannot wear equipment on your back.
 
Target body parts: Back
License points: 6
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{Cybernetics data infobox}}
{{name}} is a [[cybernetics|cybernetic implant]] that grants an additional pair of missile weapon slots. If the implantee also has the [[Akimbo]] skill, they will fire all equipped [[pistols]], [[rifles]], [[bows]], and/or [[heavy weapons]] simultaneously whenever they use the missile weapon {{qud text|&Wf&yire}} action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack.
{{name}} can be combined with {{favilink|giant hands}} to allow wielding up to four non-pistol missile weapons (which normally otherwise require two hands to wield).
{{Cybernetics Navbox}}
[[Category:Cybernetics]]
[[Category:Cybernetics]]

Latest revision as of 02:44, 19 January 2024

AmboxVisage.png This article is about the cybernetic. For the container, see Gun rack (furniture).
gun rack
$
240.00
Commerce Value
20
lbs.
Weight
Complexity

5

Character

ç

ID?Use this ID to Wish for the item

GunRack

Spawns in

Items

[Implant] - gun rack

The back-mounted gun rack of polished chrome has two slots for pistols to sit over each shoulder or for a single rifle to sit over the shoulder of choice.

You gain an additional left and right missile weapon slot.
You cannot wear equipment on your back.

Target body parts: Back
License points: 6
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

6

Slots

Back

Destroyed when removed

No

gun rack is a cybernetic implant that grants an additional pair of missile weapon slots. If the implantee also has the Akimbo skill, they will fire all equipped pistols, rifles, bows, and/or heavy weapons simultaneously whenever they use the missile weapon fire action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack.

gun rack can be combined with giant hands to allow wielding up to four non-pistol missile weapons (which normally otherwise require two hands to wield).