Intravenous port: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Tag: Reverted
Line 15: Line 15:
| unidentifiedinfo = {{Unidentified info | tile = intravenous port unidentified.png | name = weird artifact | altname = device }}
| unidentifiedinfo = {{Unidentified info | tile = intravenous port unidentified.png | name = weird artifact | altname = device }}
| desc = Three catheters imprint the skin from underneath.
| desc = Three catheters imprint the skin from underneath.
 
| categories = Items
{{Qud shader|rules|{{(}}The effects of tonics last twice as long.
 
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 3
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.201.114
}}
}}

Revision as of 20:16, 3 October 2021

intravenous port
$
180.00
Commerce Value
0
lbs.
Weight
Complexity

4

Character

ç

ID?Use this ID to Wish for the item

IntravenousPort

intravenous port

Three catheters imprint the skin from underneath.

Perfect
Cybernetic Info
License point cost

3

Slots

Hands Feet Body Back Face Arm Head

Destroyed when removed

No

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

This implant stacks with itself: implanting N intravenous ports will multiply the duration of applied tonics by 2N in total.