Intravenous port: Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 16: Line 16:
| unidentifiedimage = intravenous port unidentified.png
| unidentifiedimage = intravenous port unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = weird artifact
| desc = Three catheters imprint the skin from underneath.
| desc = Three catheters imprint the skin from underneath.


Line 25: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.203.20
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 18:27, 22 December 2022

intravenous port
$
180.00
Commerce Value
0
lbs.
Weight
Complexity

4

Character

ç

ID?Use this ID to Wish for the item

IntravenousPort

Spawns in

Items

[Implant] - intravenous port

Three catheters imprint the skin from underneath.

The effects of tonics last twice as long.

Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 3
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

3

Slots

Hands Feet Body Back Face Arm Head

Destroyed when removed

No

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

This implant stacks with itself: implanting N intravenous ports will multiply the duration of applied tonics by 2N in total.