Medassist module: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
(manual fix to QBE import)
Line 15: Line 15:
{{Qud shader|rules|{{(}}Reduces the action cost of applying injectors by 80%.
{{Qud shader|rules|{{(}}Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.{{)}}}}
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.{{)}}}}
{{Qud shader|rules|{{(}}Provides 80% reduction in None.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
}}
}}
<!-- END QBE -->{{Cybernetics data infobox}}
<!-- END QBE -->{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}

Revision as of 00:51, 5 October 2020

This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.45.
medassist module
Medassist module.png
$
180.00
Commerce Value
1
lb.
Weight
Complexity

4

Character

ç

ID?Use this ID to Wish for the item

MedassistModule

[Implant] - medassist module

Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.

Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.

Perfect
Cybernetic Info
License point cost

3

Slots

Body Back Arm

Destroyed when removed

No