Medassist module: Difference between revisions
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imported>Trashmonks |
(manual fix to QBE import) |
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{{Qud shader|rules|{{(}}Reduces the action cost of applying injectors by 80%. | {{Qud shader|rules|{{(}}Reduces the action cost of applying injectors by 80%. | ||
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.{{)}}}} | Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
}} | }} | ||
<!-- END QBE -->{{Cybernetics data infobox}} | <!-- END QBE -->{{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |
Revision as of 00:51, 5 October 2020
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
[Implant] - medassist module
Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Body • Back • Arm |
Destroyed when removed
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No |