Medassist module: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks |
imported>Trashmonks |
||
Line 16: | Line 16: | ||
{{Qud shader|c|{{(}}Current loadout:{{)}}}}{{Qud shader|y|{{(}} no injectors{{)}}}}{{Qud shader|rules|{{(}} | {{Qud shader|c|{{(}}Current loadout:{{)}}}}{{Qud shader|y|{{(}} no injectors{{)}}}}{{Qud shader|rules|{{(}} | ||
Reduces the action cost of applying injectors by 80%. | |||
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off. | Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off. | ||
Target body parts: Body, Back, Arm | Target body parts: Body, Back, Arm | ||
License points: 3 | License points: 3 |
Revision as of 04:37, 4 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
[Implant] - medassist module
Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
Current loadout: no injectors
Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.
Target body parts: Body, Back, Arm
License points: 3
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Body • Back • Arm |
Destroyed when removed
|
No |