Medassist module: Difference between revisions
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| tilecolors = rC | | tilecolors = rC | ||
| renderstr = ç | | renderstr = ç | ||
| extra = {{Extra info|empsensitive = yes}} | |||
| inheritingfrom = BaseCybernetics2Equipment_3point | | inheritingfrom = BaseCybernetics2Equipment_3point | ||
| unidentifiedinfo = {{Unidentified info | tile = medassist module unidentified.png | name = weird artifact | altname = device }} | | unidentifiedinfo = {{Unidentified info | tile = medassist module unidentified.png | name = weird artifact | altname = device }} | ||
| desc = Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins. | | desc = Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins. | ||
| categories = Items | |||
| categories = | |||
| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE -->{{Cybernetics data infobox}} | <!-- END QBE -->{{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |
Revision as of 20:16, 3 October 2021
medassist module
1 lb. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
MedassistModule |
Extra Info: | |
Infobox data from game version 2.0.201.114
|
medassist module
Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Body • Back • Arm |
Destroyed when removed
|
No |