Micromanipulator array: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 2 users not shown)
Line 13: Line 13:
| renderstr = ç
| renderstr = ç
| extra = {{Extra info|empsensitive = yes}}
| extra = {{Extra info|empsensitive = yes}}
| inheritingfrom = BaseCybernetics2Equipment_5point
| inheritingfrom = BaseCyberneticsEquipment_5point
| unidentifiedinfo = {{Unidentified info | tile = micromanipulator array unidentified.png | name = weird artifact | altname = device }}
| dynamictable = {{Dynamic object|Items|MicromanipulatorArray}}
| unidentifiedimage = micromanipulator array unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals.
| desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals.


Line 26: Line 29:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{No Description}}
{{No Description}}
Action point reduction increased by compute power/2 up to a total of 60%. {{Code Reference|namespace=XRL.World.Parts| class = CyberneticsMicromanipulatorArray}}
Inspect and disassemble bonus multiplied by 1+(compute power/100). {{Code Reference|namespace=XRL.World.Parts| class = Toolbox}}
==References==
<references/>
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}

Latest revision as of 02:45, 19 January 2024

micromanipulator array
$
300.00
Commerce Value
2
lbs.
Weight
Complexity

5

Character

ç

ID?Use this ID to Wish for the item

MicromanipulatorArray

Spawns in

Items

Extra Info:
[Implant] - micromanipulator array

A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals.

You can tinker and repair in combat at the action cost of one turn.
Reduces the action cost of other tinker skills by 40%.
Grants a bonus to identifying artifacts as if your Intelligence score were increased by 8.
+10% chance to recover bits from disassembling artifacts.

Target body parts: Hands
License points: 5
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

5

Slots

Hands

Destroyed when removed

No

This article looks like it has no description. You can write a bit about Micromanipulator array by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Micromanipulator array by editing it. Remove this template once a description is added.

Action point reduction increased by compute power/2 up to a total of 60%. [1] Inspect and disassemble bonus multiplied by 1+(compute power/100). [2]


References

  1. XRL.World.Parts.CyberneticsMicromanipulatorArray
  2. XRL.World.Parts.Toolbox