Mirror shard: Difference between revisions

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m (Reverting to before I used the bot on it by hand, as I do not have the permissions to roll back changes)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Food
{{Food
| title = {{Qud text|&amp;Ymirror shard}}
| title = {{Qud text|{{Qud shader|Y|{{(}}mirror shard{{)}}}}}}
| image = mirror shard.png
| image = mirror shard.png
| weight = 1
| weight = 1
| featureweightinfo = yes
| commerce = 80
| commerce = 80
| id = Mirror Shard
| colorstr = &amp;Y
| colorstr = &amp;Y
| tilecolors = KY
| renderstr = %
| renderstr = %
| id = Mirror Shard
| hunger = Snack
| hunger = Snack
| preservedinto = Mirror Dust
| preservedinto = Mirror Dust
| preservedquantity = 5
| preservedquantity = 5
| eatdesc = It's sharp and shimmering.
| exoticfood = yes
| exoticfood = yes
| desc = An artifact rent from a mirror world.
| oneat = {{OnEat ID to name|EffectOnEat}}
| eatdesc = It cuts your tongue open and you start to shimmer
| inheritingfrom = Food
| dynamictable = {{Dynamic object|Items|Mirror Shard}}
| desc = A shard of glass shines on sharp edges, its crack patterns characteristic of geologic pressure-tempering.
| categories = Food
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{name|pluralcaps}} are [[snacks]] that can be [[harvested]] from {{favilink|shattered mirror|plural}}, which are produced when {{favilink|quartziferous mirror|plural}} are destroyed.<ref><code>ObjectBlueprints.xml</code></ref>
Eating a mirror shard grants the player a {{qud text|&wmetabolized effect}} that will reflect 100% of damage taken back at an attacker. This effect can only trigger once per mirror shard eaten; upon reflecting damage, the metabolized effect will be removed. The effect will also be removed after 50 rounds if the damage reflection is not triggered.{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainReflect_Reflect100_ProceduralCookingTriggeredAction_Effect}}
If the player has the [[Meal Preparation]] skill, they can preserve mirror shards into {{favilink|mirror dust}} at a {{favilink|campfire}} or {{favilink|clay oven}}. Mirror dust can be [[cooking effects|cooked with]] to obtain a weaker but longer-lasting reflection effect.
== References ==
<references/>
{{Food Navbox}}
[[Category:Food]]
[[Category:Food]]

Latest revision as of 22:02, 18 January 2024

mirror shard
Mirror shard.png
Weight

1#

80

Character

%

ID?Use this ID to Wish for the item

Mirror Shard

Snack

Preserved into

mirror dust x5

Harvested from

shattered mirror

Exotic Food

yes

On Eat

Metabolic effect

Spawns in

Items

mirror shard

A shard of glass shines on sharp edges, its crack patterns characteristic of geologic pressure-tempering.

Perfect
It's sharp and shimmering.

— upon consuming

Mirror shards are snacks that can be harvested from shattered mirrors, which are produced when quartziferous mirrors are destroyed.[1]

Eating a mirror shard grants the player a metabolized effect that will reflect 100% of damage taken back at an attacker. This effect can only trigger once per mirror shard eaten; upon reflecting damage, the metabolized effect will be removed. The effect will also be removed after 50 rounds if the damage reflection is not triggered.[2]

If the player has the Meal Preparation skill, they can preserve mirror shards into mirror dust at a campfire or clay oven. Mirror dust can be cooked with to obtain a weaker but longer-lasting reflection effect.

References

  1. ObjectBlueprints.xml
  2. XRL.World.Effects.CookingDomainReflect_Reflect100_ProceduralCookingTriggeredAction_Effect