Navigation system: Difference between revisions
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| renderstr = ç | | renderstr = ç | ||
| extra = {{Extra info|empsensitive = yes}} | | extra = {{Extra info|empsensitive = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_1point | ||
| dynamictable = {{Dynamic object|Items|NavigationSystem}} | |||
| unidentifiedimage = navigation system unidentified.png | | unidentifiedimage = navigation system unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |
Revision as of 13:43, 26 October 2021
navigation system
0 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
NavigationSystem |
Spawns in
|
|
Extra Info: | |
Infobox data from game version 2.0.202.92
|
[Implant] - navigation system
Geosocial location data is painted across the glass lune and is underlaid with representations of the living loam that has shifted over earth to take its place.
Your chance of becoming lost in ruins is reduced by 30%.
Your chance of becoming lost in other terrain is reduced by 10%.
These effects do not stack with the bonuses of a compass bracelet.
Target body parts: Head, Arm, Hands, Body, Back
License points: 1
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
1 |
---|---|
Slots
|
Head • Arm • Hands • Body • Back |
Destroyed when removed
|
No |