Optical technoscanner: Difference between revisions
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{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}optical technoscanner{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}optical technoscanner{{)}}}}}} | ||
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
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Revision as of 16:25, 28 November 2020
optical technoscanner
0 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
TechnologicalIndexer |
Infobox data from game version 2.0.201.53
|
[Implant] - optical technoscanner
A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
You gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
Target body parts: Face
License points: 1
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
1 |
---|---|
Slots
|
Face |
Destroyed when removed
|
No |
When implanted, provides techscanning.