Optical technoscanner: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}optical technoscanner{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}optical technoscanner{{)}}}}}}
Line 21: Line 20:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.53
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 16:25, 28 November 2020

optical technoscanner
$
60.00
Commerce Value
0
lbs.
Weight
Complexity

3

Character

ç

ID?Use this ID to Wish for the item

TechnologicalIndexer

[Implant] - optical technoscanner

A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.

You gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.

Target body parts: Face
License points: 1
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

1

Slots

Face

Destroyed when removed

No

When implanted, provides techscanning.