Optical technoscanner: Difference between revisions
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Trashmonks (talk | contribs) Tag: Manual revert |
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| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = BaseCybernetics2Equipment_1point | | inheritingfrom = BaseCybernetics2Equipment_1point | ||
| | | unidentifiedimage = optical technoscanner unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = device | |||
| desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts. | | desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts. | ||
Revision as of 01:09, 7 October 2021
optical technoscanner
0 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
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TechnologicalIndexer |
Infobox data from game version 2.0.201.114
|
[Implant] - optical technoscanner
A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
You gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
Target body parts: Face
License points: 1
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
1 |
---|---|
Slots
|
Face |
Destroyed when removed
|
No |
When implanted, provides techscanning.