Parabolic muscular subroutine: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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{{Qud shader|rules|{{(}}Your throw range is increased by 2. | {{Qud shader|rules|{{(}}Your throw range is increased by 2. | ||
When you throw something at a target inside your throw range, your throwing accuracy is 100%. | When you throw something at a target inside your throw range, your throwing accuracy is 100%. | ||
Target body parts: Arm | Target body parts: Arm | ||
License points: 2 | License points: 2 |
Revision as of 04:38, 4 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
parabolic muscular subroutine
0 lbs. Weight | |
Complexity
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3 |
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Character
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ç |
ID?
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ParabolicMuscularSubroutine |
[Implant] - parabolic muscular subroutine
Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
Your throw range is increased by 2.
When you throw something at a target inside your throw range, your throwing accuracy is 100%.
Target body parts: Arm
License points: 2
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
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2 |
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Slots
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Arm |
Destroyed when removed
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No |
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Parabolic muscular subroutine by editing it. Remove this template once a description is added.