Reactive cranial plating: Difference between revisions
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| unidentifiedimage = reactive cranial plating unidentified.png | | unidentifiedimage = reactive cranial plating unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = | | unidentifiedaltname = weird artifact | ||
| desc = Carbide plates are molded to skull shape and alloyed with foam that inflates on impact. | | desc = Carbide plates are molded to skull shape and alloyed with foam that inflates on impact. | ||
Line 25: | Line 25: | ||
Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.204.48 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 18:26, 22 December 2022
reactive cranial plating
2 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
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ç |
ID?
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ReactiveCranialPlating |
Spawns in
|
|
Infobox data from game version 2.0.204.48
|
[Implant] - reactive cranial plating
Carbide plates are molded to skull shape and alloyed with foam that inflates on impact.
You cannot be dazed or stunned by kinetic effects.
Target body parts: Head
License points: 2
Only compatible with True Kin genotypes
Despite claiming protection only against "kinetic effects," reactive cranial plating protects against all forms of dazing and stunning. [1]
Cybernetic Info
License point cost
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2 |
---|---|
Slots
|
Head |
Destroyed when removed
|
No |
- ↑
XRL.World.Parts.CyberneticsReactiveCranialPlat