Social coprocessor: Difference between revisions

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(note on the rep bonus)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
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Latest revision as of 02:45, 19 January 2024

social coprocessor
$
600.00
Commerce Value
0
lbs.
Weight
Complexity

7

Character

ç

ID?Use this ID to Wish for the item

SocialCoprocessor

Spawns in

Items

[Implant] - social coprocessor

Around a central processor, neural grafts attach to the brain lobes responsible for the feeling of social warmth.

Whenever you perform the water ritual with a new creature, you gain an extra 25 reputation. If you install this implant after you treat with a creature for the first time, you gain 25 reputation the next time you treat with them.
Reputation costs in the water ritual are reduced by 20%.
You may Proselytize one additional creature.
Compute power on the local lattice increases this implant's effectiveness.

Destroyed when uninstalled.
Target body parts: Head
License points: 8
Only compatible with True Kin genotypes

Perfect

The reputation bonus for the water ritual is once-per-creature, similar to Tactful. While the bonus is affected by compute power at the moment of the ritual, increasing compute power later will not grant any more reputation.

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

Cybernetic Info
License point cost

8

Slots

Head

Destroyed when removed

No