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  • population tables: Builder classes directly on the inventory part: <part Name="Inventory" Builder="InventoryChestJunk3or4"></part>
    922 bytes (144 words) - 15:41, 2 October 2023
  • "Physical Features" instead of "Equipped". Creatures who prefer not to sell specific items or types of items now agree to sell them to you if they are your
    38 KB (5,871 words) - 22:28, 10 May 2024
  • Warden Indrix, Goatfolk Pariah (category Quest Givers)
    notably, Decapitate, making him one of few creatures that possesses the capacity to decapitate other creatures. Additionally, he possesses Charge, Calloused
    10 KB (1,148 words) - 06:57, 25 February 2024
  • an assortment of random items Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they
    41 KB (4,772 words) - 18:14, 5 April 2024
  • and construct low-tier schematics, as well as apply low-tier item mods to existing items. Notable highlights from the low-tier schematics unlocked include:
    3 KB (397 words) - 17:09, 11 July 2023
  • scavenging, or in the inventory of legendary Barathrumites or tinkers Inside various containers or looted from killed creatures. Destroyed & Dismembered
    7 KB (363 words) - 08:13, 30 March 2022
  • the repulsive device, it will give Nacham's ribbon, which (when equipped and booted up) gives a 40% chance for tinkered items to have a random mod, including
    2 KB (237 words) - 16:30, 18 January 2024
  • Zothom the Penitent (category Quest Givers)
    male Inventory leather cloak x1(100%) La Jeunesse2d8 →5/12 x1(100%) ? Item from DynamicInheritsTable:MeleeWeapon:Tier{ownertier} x1(100%) ? Item from
    2 KB (89 words) - 16:35, 18 January 2024
  • The player character then gives the other creature a dram of fresh water (or another liquid that the creature or the creature's faction prefers). Upon this
    8 KB (784 words) - 18:47, 15 November 2023
  • the most common and important parts used by creatures and items in the game. Giving Creatures Inventory Items Ranged Weapons XRL.World.Loaders.ObjectBlueprintLoader
    16 KB (429 words) - 07:17, 31 March 2024
  • for short liquid transfer. Any items, regardless of material, will be damaged if sufficiently covered in acid. Creatures with full acid resistance will
    4 KB (440 words) - 22:05, 12 January 2023
  • Otho (category Quest Givers)
    other creatures, and the "Quill Fling" activated ability, which allows Otho to fire a portion of his quills to deal damage to adjacent creatures. He will
    8 KB (942 words) - 05:40, 27 February 2024
  • Guild and the Consortium of Phyta will trade their most valuable item in their inventory/equipment for reputation Factions based in villages will teach a
    7 KB (421 words) - 09:29, 4 February 2024
  • unable to repair items the player did not understand. Fixed a couple of bugs causing flight from items to behave poorly around the items being unequipped
    84 KB (13,159 words) - 00:02, 1 May 2022
  • floor. Creatures and companions should now have a higher preference for using vibro weapons. Puffing Klanq on items and creatures now works on items and creatures
    220 KB (34,573 words) - 08:35, 26 October 2023
  • that prevented you from clicking on items in the nearby items list. Added new tiles for the following creatures and items. elastyne skin suit elastyne skull
    100 KB (16,042 words) - 23:08, 29 November 2019
  • However, if Sheba is a creature that restocks, she will restock her inventory, replacing the books. There are some creatures that Sheba cannot be, which
    3 KB (410 words) - 22:22, 26 October 2021
  • Heightened Quickness for a mere 2 points Gives bonus reputation with roots, trees, vines, and the Consortium of Phyta Creatures occasionally get stuck in your sappy
    7 KB (602 words) - 23:59, 3 February 2024
  • other creatures, and the "Quill Fling" activated ability, which allows Iseppa to fire a portion of her quills to deal damage to adjacent creatures. She
    5 KB (563 words) - 03:29, 26 February 2024
  • engulfed, items left behind are now left in the engulfer's inventory. When creatures die, the location items left behind drop in is now more consistent.
    173 KB (27,079 words) - 23:42, 17 January 2024
  • you hit. Added two options for filtering the nearby items list to only takeable items and only items in the current tile (Options > Overlay UI > enable
    124 KB (19,743 words) - 16:30, 24 April 2023
  • an exception occasionally caused by covering items with liquid (e.g., spraying an item in your inventory with freshwater). Fixed an issue that occasionally
    37 KB (5,921 words) - 23:08, 29 November 2019
  • glowpad is a merchant, and is notable for stocking a variety of different items of various tiers. While they restock their wares, they have a much longer
    6 KB (686 words) - 16:37, 18 January 2024
  • sufficient lighting it is possible to encounter Slog and run away without it giving pursuit if not provoked. Slog's ranged spew depends on what puddle it is
    7 KB (789 words) - 22:07, 30 March 2024
  • those quests. The asterisk confers its effects by being in the player's inventory and does not require an equipment slot. The asterisk's power and the nature
    5 KB (342 words) - 00:22, 25 February 2024
  • original creatures. Temporal fugue clones, evil twins, and shadow duplicates now inherit the tattoo descriptions of their original creatures. Items carried
    148 KB (23,434 words) - 06:27, 31 May 2022
  • Feature Friday - Boulders are now less flammable. 204.96 Quartzfur items can now get three item mods. Phylactery squires now carry steel bucklers instead of
    1,011 bytes (554 words) - 23:19, 30 July 2023
  • Atzmus. Some creatures will have differing mutations from one run to another, and will therefore have differing effects on your Golem. If a Creature does not
    36 KB (1,086 words) - 19:06, 9 May 2024
  • Templars of the Binary Honorum can pass through walls and harass living creatures on the other side, making any phylactery squires present in the war parties
    5 KB (754 words) - 19:10, 29 April 2024
  • meaning the corpse of a felled enemy will often hide the creatures dropped inventory underneath. As a turn-based game, the player is free to think over every
    6 KB (774 words) - 17:55, 11 April 2022
  • spawning with a random item from Junk 8 due to his level, and will choose to switch out his normal equipment if this random item possesses higher stats
    6 KB (616 words) - 16:30, 18 January 2024
  • when used to successfully block an attack. Mamon's inventory will randomly be populated with items from Melee Weapons 3, Armor 3, and Junk 3. This means
    8 KB (1,029 words) - 19:24, 23 March 2024
  • some (but not all) of these achievements by killing the player-controlled creature instead of the player character. These are currently only available for
    31 KB (155 words) - 11:10, 7 May 2024
  • engraved items, painted items, jewel-encrusted items, figurines, and reputation-altering relics. Scavenging through trash now yields items based on the
    128 KB (19,947 words) - 23:08, 29 November 2019
  • find a low-level, low-MA creature, such as a glowfish, and proselytize it instead. Any creature that has unequipped inventory items is currently able to produce
    10 KB (1,552 words) - 08:14, 28 March 2022
  • not up to par. Reason: The below information is out of date as of the Creatures of the 7th Plague update These actions can be remapped by pressing Esc
    12 KB (104 words) - 23:32, 27 November 2023
  • a single chest in your inventory containing only yuckwheat stems. When confused, go through your inventory, selecting every item until you see one which
    17 KB (2,525 words) - 18:05, 29 May 2022
  • definitions of all of the creatures that exist in Caves of Qud. ObjectBlueprints/Items.xml: definitions of all of the items available in Caves of Qud. PopulationTables
    61 KB (6,640 words) - 12:43, 3 January 2024
  • <choice Target="End" IfReputationAtLeast="Loved" GiveItem="Dagger">I like you too.</choice> <!-- Gives the player a dagger if selected--> <choice Target="End">Thank
    32 KB (1,508 words) - 16:10, 12 January 2024