Stun rod: Difference between revisions
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(Added a bit of information) |
imported>Trashmonks |
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{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|c|{{(}}stun{{)}}}} rod}} | | title = {{Qud text|{{Qud shader|c|{{(}}stun{{)}}}} rod}} | ||
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| damage = 1d2 | | damage = 1d2 | ||
| weight = 2 | | weight = 2 | ||
| featureweightinfo = yes | |||
| commerce = 50 | | commerce = 50 | ||
| weaponskill = {{SkillID to name|Cudgel}} | | weaponskill = {{SkillID to name|Cudgel}} | ||
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| desc = A telescoping, slate-colored rod with a knob on the head.~J211 | | desc = A telescoping, slate-colored rod with a knob on the head.~J211 | ||
| categories = Cudgels | | categories = Cudgels | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
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Revision as of 15:27, 28 November 2020
stun rod
Charge per Use
|
10 |
---|---|
Charge Used For
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Stun effect |
Complexity
|
1 |
Tier
|
1 |
<001> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
\ |
ID?
|
Stun Rod |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.53
|
stun rod
A telescoping, slate-colored rod with a knob on the head.
A stun rod is a type of cudgel which, when powered, can stun enemies on hit. It is a part of the starting equipment for True Kin of the Artifex caste.
When powered, has a 25% chance to stun an enemy for 1d4 turns. While stunned, the enemy has a chance to make a toughness save each turn (difficulty 15) to snap out of the effect sooner.