Dual Wield

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Dual Wield
Skill Tree

Dual Wield

Cost

300 sp

Requirements

17 Agility

ID

Dual_Wield

You are skilled at two-weapon fighting. Your chance to attack with an offhand weapon is increased.

This skill can be learned through water ritual with Eskhind.pngEskhind.

Skills in the Dual Wield skill tree

Skill Cost Stat Skill Required Description
Flurry 0 17 Agility Activated; cooldown 60. You make an attack with every hand, including extra hands granted by mutation or technology.
Offhand Strikes 0 17 Agility Your chance to strike with an off-hand weapon increases to 35%.
Ambidexterity 300 21 Agility Offhand Strikes Your chance to strike with an off-hand weapon increases to 55%. Flurry's cooldown is reduced by 10.
Two-weapon Fighting 300 25 Agility Ambidexterity Your chance to strike with an off-hand weapon increases to 75%. Flurry's cooldown is reduced by 10.

Base Secondary Attack Chance

The base chance to attack with your off-hand weapon (with no Dual Wield skills) is 15%.[1]

Additional Arms

Offhand Strikes, Ambidexterity, and Two-weapon Fighting have no effect on arms granted by Multiple Arms or Helping hands. However, it will apply to additional arms granted by the Chimera genotype.

Flurry is the only exception. Its effect applies to all additional limbs, including those granted by Multiple Arms or Helping hands.

References

  1. XRL.World.Parts.Combat, method FireEvent, in the "PerformMeleeAttack" case